Not just one guest, but two! Roger Miller of Revolution Games and Randy Lein of Legion Wargames take time away from Consimworld Expo to talk about life as wargame publishers, muse about the state of the hobby, give us some previews into upcoming games, and give sage advice to anyone interested in submitting a new design to a company like theirs. Plus, I'm not done talking about space empire games, particularly since there are more stories they could be telling than just another cardboard…Continue
Mark Herman stops by to talk about his new grand strategic WWII game, Churchill, plus oh so many other games he has designed over the years. During our whirlwind tour of Mark's career as a wargame designer, we make brief stops at SPI and Victory Games, and even get a peek into professional Pentagon wargaming. And if you're wondering what comes next after Churchill...Well, it's more than just Empire Of The Sun, 2nd edition (though that's pretty interesting, too). Plus, be sure to listen…Continue
Posted by Kingdaddy on June 25, 2015 at 11:08pm
Posted by Charles Adams on May 21, 2015 at 10:21am
Our panel discusses combat systems in games — many of which we like, and a few that we don't like. Air battles that are genuinely exciting, deck-building games that lead to interesting results, the genius of Dune's commitment mechanic, a defense of hex-and-CRT wargames — all these topics, and many more, in the course of our discussion. Plus, a recently-published game off the beaten path that takes traditional wargame mechanics in an interesting direction.…
Posted by Kingdaddy on April 23, 2015 at 11:41am
The newest issue of Line of Departure has been released, and most customers should have their copies by now. The lead review is of Ogre: Designer's Edition (Steve Jackson Games), with analysis of Frederick the Great (Avalon Hill) and the French and Indian War Battle Collection (Two Buck Games, along with two new scenarios for MBT (Avalon Hill). Finally, the magazine…Continue
Posted by Jim Werbaneth on April 22, 2015 at 8:30pm
I have some big news; my World War II desert game Rommel at Gazala is now available in a professional edition from Lock 'n Load Publishing. This is really the culmination of twenty-five years of game history, as it was originally designed for professional publication in Command magazine, but for various reasons, that came to naught. Now, LnL is issuing it in a really good-looking and more functional version, featuring larger counters and a much larger map.
Look for this…Continue
Posted by Jim Werbaneth on March 14, 2015 at 4:58pm
I have been thinking about investing in EURO FRONT II from columbia games. I am afraid it will end up as one of those monster games on my shelf that I never get to play. I figure I don't have to set the WHOLE thing up. I could just play the smaller scenarios. Does anybody have this. How does it play in sections?
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