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I AM LOOKING FOR 'RAID ON ST. NAZAIRE'…

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Posted by John P. Caccioppoli on April 3, 2015 at 6:20pm

AFTERSHOCKing the Canadian Disaster and Humanitarian Response Training Program

AFTERSHOCK is an educational game that examines interagency coordination in a humanitarian crisis, designed for university and professional audiences. We recently ran several games for the Canadian Disaster and Humanitarian Response Training Program--you'll find the results here.…

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Posted by Rex Brynen on April 2, 2015 at 9:01pm — 1 Comment

Avalon Hill game group Atlanta

I have not played in long time. Children never took to them. Now have time to play any time, any place in Atlanta Metro.

Posted by J R Turner on March 15, 2015 at 2:52pm

Rommel at Gazala News

I have some big news; my World War II desert game Rommel at Gazala is now available in a professional edition from Lock 'n Load Publishing.  This is really the culmination of twenty-five years of game history, as it was originally designed for professional publication in Command magazine, but for various reasons, that came to naught.  Now, LnL is issuing it in a really good-looking and more functional version, featuring larger counters and a much larger map.

Look for this…

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Posted by Jim Werbaneth on March 14, 2015 at 4:58pm

EURO FRONT II

I have been thinking about investing in EURO FRONT II from columbia games.  I am afraid it  will end up as one of those monster games on my shelf that I never get to play.  I figure I don't have to set the WHOLE thing up.  I could just play the smaller scenarios.  Does anybody have this.  How does it play in sections?

Posted by Dom on March 11, 2015 at 6:14pm — 3 Comments

  okay...it's been rough, the usual problems with the legs, a whole bunch of trouble with my eyes, and the arthritis has now entered my hands. large counters are now my friends.

  okay...it's been rough, the usual problems with the legs, a whole bunch of trouble with my eyes, and the arthritis has now entered my hands.

large counters are now my friends.

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Posted by Daniel Red Cloud Brown on March 7, 2015 at 3:36am — 1 Comment

I've Been Diced! episode 65: Andy Loakes, designer of Toulon 1793

Andy Loakes, designer of Toulon 1793, takes us behind the scenes of his first published wargame. Why hasn't someone done a game on this topic before? Andy and Tom ponder that issue, along with other questions about Napoleonic history and wargaming. Plus, this episode's Game Off The Beaten Path is a little wargame on a major event in military history, previously thought to be ungameable. (c) 2015 Tom Grant…



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Posted by Kingdaddy on March 2, 2015 at 7:28pm

Revisiting the “ISIS Crisis”

Recently a group of us assembled at the University of Ottawa to matrix-game the current conflict regarding the self-styled “Islamic State” in Iraq and Syria. For practical reasons and to limit the number of players/teams, the game largely focused on Iraq. The purpose, as with an …

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Posted by Rex Brynen on March 1, 2015 at 11:10am — 21 Comments

The Hunters........bad counters....grrr

I have finally decided to play this game, as I bought it direct on it's first P500 listing.

Just started to punch out the counters, only to realize that the quality of the die cutting and/or printing alignment is awful.

Letters have been cut off either from the side or right across the top, boats and subs have their afts cut off.

I have not seen something this bad for a long long time. Surprising since it came from GMT.

Has anyone else had this…

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Posted by Roger Morley on February 27, 2015 at 10:30am — 4 Comments

I've Been Diced! episode 64: Richard Borg

Richard Borg talks about everything from the Command & Colour wargames to the X-Men games from Pressman (with a cameo from Stan Lee). We also discuss the Kickstarter for his new World War I game, Mutant Chronicles: Siege Of The Citadel, and much more. Plus, a game off the beaten path that should have an electronic version, but doesn't, really. © 2015 Tom Grant



Direct link to…

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Posted by Kingdaddy on February 24, 2015 at 1:23pm

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