Finished turn one in GDW's 120 series, Battle of the Alma. Introducing my nephew to the hobby...he's already shown to be a quick learner and is enjoying it. I'm playing the Allies so he can focus on his defensive position as the Russians. He did well on turn one as the Russian heavy artillery caused several units to rout.
Yes, the GDW game was one of the better treatments of Alma. SPI was pretty good, but they left out the cavalry. The 3W Alma was a one-map game on two maps, and it had the usual late-3W development problems.
Played our first Battleground: Fantasy Warfare game - Lizardmen vs Dwarves. We couldn't finish it, though due to limited time, but next weekend we are going to be back to combat. The rules are a mess and so it's not that easy to get into the game since you can miss a lot of important things scattered here and there in the rulebook. It was a bit strange because we never played any miniatures game before and everything seems so 'loose' and range is always dodgy (because the cards move easily on the table), so it will take a while to get used to that kind of gaming. But it seems to be a good game. Anybody here having some experience with this one?
Played my Brother in Law (wife's sister's husband) in Afrika Korps. They visited with us for a week, and of course I had to show him the war room. He showed great interest, so we did a demo session of AK - just 8 or so turns. I took the Germans. We did the full setup as if we were going to go the whole campaign, so he could see what it looks and feels like to get your complete OB set out.
I drove hard to the outskirts of Tobruk, where low supply and a couple of bad die rolls stalled me out. I surrendered after, as I said, about 8 turns because they had to get the car packed to leave. I hope he enjoyed it enough to take it up ... he lives in biking distance from Crazy Egor's! (And now that I realize that, I might have to send him on shopping trips for me ;-) )