How to convert step-losses in one game to unit strength/fatigue/morale in a tactical game?

The situation:

I'm interested in using a battalion-level operational wargame (J. Balkoski's St. Lo., West End Games, 1986) to manage a campaign and then play out the critical/interesting battles as scenarios in a tactical game (the upcoming Combat Mission:Battle for Normandy, from Battlefront).


The question:

What would be the best way to convert and export-import combat results back and forth from battles to the operational game?


In St. Lo., combat results in step-loss reductions. Most units have only 2 steps before they get eliminated. Morale and fatigue are modeled separately and don't pose a problem.


In CM:BN, the tactical battles will result in specific strength losses (numbers of men, vehicles, etc.).


Since step losses represent more of an amalgam (casualties and lost cohesion = lower combat effectiveness), it wouldn't be accurate to just say every lost step = 30% strength casualties. So, what formula might work better in a situation like this?



Views: 20

Reply to This

Help Center

Latest Activity

Mark Butler joined Tony's group

Map Making

Group to discuss boardgame Map Making.Where amateur and published map makers can discuss and assist…See More
13 hours ago
Jason Henke updated their profile
Robert M Carroll posted a status
"John, Thank you. Been a lurker for sometime. Looking forward to more participation."
John Kranz left a comment for Robert M Carroll
"Robert, welcome and congrats on your huge game collection!"
Robert M Carroll is now a member of ConsimWorld
Profile IconGenghiz Chen and Ian H. joined ConsimWorld
Jo Bader posted a blog post
George Sauer III commented on Gary Christiansen's group Central Ohio Wargamers
"We get together most Friday evenings / Saturdays in Circleville for gaming ..."




CSW Related Links

© 2020   Created by John Kranz.   Powered by

Badges  |  Report an Issue  |  Terms of Service