OCS Guderians Blitzkrieg II vs GMT's Barbarossa Series

I was just wondering the advantages and disadvantages of both games. I was interested in buying one of these games and not sure which one I would enjoy more. All feedback will be appreciated. Thank you.

Views: 713

Reply to This

Replies to This Discussion

I just finished a game of GBII,  Typhoon. Its a great game.  Its also currently up for pre-order and has gone to the printers. It should be available in June.

I like them both, but OCS better. 

 

IMHO, OCS plays faster and I prefer the greater emphasis on logistics.  EFS has logistics, but it is simplified and I prefer the greater complexity/realism of the OCS supply model.  I also prefer the OCS "surprise" effect on combat (it's not really surprise, but local tactical vagaries).  It creates a more realistic uncertainty during combat.  EFS KtR feels rather scripted, and all the EFS battles occur in 1941 so the Soviet is quite hamstrung operationally.  OCS Case Blue and Baltic Gap, on the other hand, models periods during which the Reds were ascendant.  Plus you get Burma and Sicily and Korea and Tunisia and the whole DAK2 enchilada, which is probably my favorite game.

 

On the plus side for EFS, I like the air rules a little better.  I also like the way EFS Crimea models the naval activity.  Very narrative and thrilling, and it creates a lot of fun decisions.  Bottom line is both systems are good, but OCS has more variety, more fluid decision-making, and better logistics.

 

EFS players, please do not shell me.  Just my opinion.  :-)

Ocs, the developers keep up with erratta. With EFS you have to go thru hundreds of posts to see what has been corrected. OCS, the surprise factor is kind of ridiculous. My opponent had an 8-1 attack reduced to a 5-1 or 4-1, had surprise go against him and lost everything, how often does this happen in real life?  Air rules are better in EFS and supply is easier to learn. This is not just my opinion but others in my game club.

 

You dont realize ground and position its paramount in OCS. It matters very much less final result in the combat table if you are defending or attacking with a good position.

 

From the worst result to the better in the CRT  your direct losses are only 2 steps (1-4 with a 1 dice roll, or 13-1 with a 15 dice roll), either AL2, or DL2o3DG.

 

It means that your "lost everything" in fact is as much 2 steps if your position was good.

 

In war shit happens, and there are plenty of WWII operational accounts where tactical bad coordination between battallions or regiments, tactical ambushes, etc. lead to a disaster to lead units, stopping cold following units. Surprise deals with that.

RSS

Help Center

Latest Activity

John Kane left a comment for Eric Walters
"Hi, Eric. Thanks for the welcome. I'll have a wee look around shortly. Family life is a bit…"
47 minutes ago
Brian Dodge left a comment for Eric Walters
"Hi Eric. Thank you for the warm welcome. I am sure I will be able to find some great groups to join."
1 hour ago
Eric Walters left a comment for John Kane
"Welcome to the CONSIMWORLD Social Website, John!  I hope you find some groups that you like…"
2 hours ago
Eric Walters left a comment for Thom Hall
"Thom, welcome to the CONSIMWORLD Social Website.  Yeah, I have that same problem with listing…"
2 hours ago
Eric Walters left a comment for James Boyd
"James, welcome to the CONSIMWORLD Social Website!  Stonewall's Sword is sure a cool game;…"
2 hours ago
Eric Walters left a comment for Brian Dodge
"Brian, welcome to the CONSIMWORLD Social Website!  Decision Games' D-DAY AT OMAHA beach…"
2 hours ago
Profile IconThom Hall, James Boyd, John Kane and 1 more joined ConsimWorld
2 hours ago
Joseph replied to Chuang Shyue Chou's discussion What are you reading?
"Read: "Stephen and Matilda: The Civil War of 1139-53" by Jim Bradbury. Stephen promised…"
2 hours ago

Groups

Events

Members

CSW Related Links

© 2020   Created by John Kranz.   Powered by

Badges  |  Report an Issue  |  Terms of Service