What matters most to you? Are you interested in playing games without being constrained by historical details? Is a historical theme good enough for you? Or does it matter to you that your games attempt to faithfully model historical details? Do you want your McClellan to be slow, cautious, and a bit insubordinate, or a faceless subordinate that executes orders perfectly? Does it matter to you that actual historical outcomes can be replicated in the historical war games you play? Or is it enough that you are given some historical terrain, an order of battle, and not much more? Are you motivated by the old sales pitch: "Now YOU are in command!" Or are you looking for war games to give some insights into why historical events unfolded in the way that they did? 

Join a Google+ video chat hangout and discuss these and related questions this Saturday, August 8th, between 7 and 9 p.m. (Eastern Standard Time) at the following link: https://plus.google.com/hangouts/_/g43zlgwcuq4wupjhdcmlv7ufhea

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