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Operational Combat Series Gaming

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Operational Combat Series Gaming

A series responsible for many a strained marriage and relationship, not to mention the severe restrictions it gives us in reduced living space when set up. Why do we do it? Certainly we must be a special breed worthy of our own group. Enter!

Members: 168
Latest Activity: May 10

Discussion Forum

Tutorials: OCS 5 Replies

Started by Kev. Last reply by Bruce Chamberlain May 22, 2012.

Australia/NZ-based OCS-ers? 5 Replies

Started by Nathan. Last reply by Nathan Mar 21, 2012.

Case Blue/ GB2 for a whole week 4 Replies

Started by Keith Walton. Last reply by Simon Prior Aug 24, 2010.

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Comment by John Madison on January 6, 2013 at 11:42pm

Couple of my friends are playing Case Blue/GBII at:

http://winterfestwargaming.com/  coming up in February.  Looking for players to join in. 

Comment by Scott H. Moore on November 1, 2012 at 6:01am

Are there any OCS players in the vicinity of Birmingham (UK)? I know a couple of newbies, but I'm looking for a more experienced opponent. 

Comment by Bill on October 27, 2012 at 11:31am

Rui, what Anthony says ! The CSW ,OCS forum is excellent.

http://talk.consimworld.com/WebX?14@@.ee6b471

Comment by Anthony Hicks on October 27, 2012 at 11:13am

psicoserra, 

I would recommend the CSW forum on OCS. You will probably get a quicker response there. 

http://talk.consimworld.com/WebX/?8@@.ee6b471

Welcome to the club.

Tony

Comment by psicoserra on October 27, 2012 at 10:58am

Hi guys

I am reading the OCS rules 4.1. and I will start with Burma. 

Can I post in here my doubts regarding the rules or in a specific forum?

Hope you can help me...

Best

Comment by Danny on August 28, 2012 at 10:24pm

My Axis opponent and I have spent some time mulling over widespread winter effects in our current CB/GBII/EatG-with-the-crusts-cut-off game (now in mid-November 1941) and we have kind of taken a mallet to the RAW.

As far as winter movement goes, we certainly felt there ought to be some effect to replicate physical snowfall and the problems of running vehicles in sub-zero temperatures, plus shorter days and the tendency for troops to be reluctant to leave shelter and break a trail to new positions and the physical strain this imposes. 

One basis for this reasoning was a small aside I spotted in the design notes from an early edition of OCS (~v2?) where it was mentioned that a 2/3 of printed movement penalty would be about right, but because everyone is affected equally, just give a bonus to ski troops and leave it as it is.

But to have panzertruppen gaily skipping about the map in mid-winter just seems ludicrous. That, in this humble writer's opinion, drifts a little too far to the wrong side on the playability vs. simulation scale.

So for now we're just using a modified TEC, which adds new values for moderate and deep snow, just as there are two levels of mud. That would seem simple enough, but I'm not certain we've got the numbers quite right for a couple of points (like should foot movement in deep snow be 2MP or 3MP). We'll see how it goes shortly.

Stay tuned for more heresy on the combat side of things.

Comment by Bill on August 28, 2012 at 7:12pm

The winter movement (freeze, deep freeze) rates are the only house rules I actually might use. Summer movement rates in December and January outside Moscow in 1941 seemed really wrong last time I played.

I normally prefer to play by the RAW but................................

Comment by Doug Bauer on August 28, 2012 at 6:49pm

Check out the OCS forum on at Consimworld forums for some house rules.  We are doing the GBII/CB full campaign game on Vassel.  Some of our house rules are only Ju87 and Ju88 aircraft can hip shoot, using the revised supply rules and separate supply throws for the two games, rail transfers between the games count on both rail capacities, mech movement cut by 25% in moderate freeze and 50% in deep freeze.

Comment by Bruce Chamberlain on May 19, 2012 at 6:50pm

Stephane,  My email did not get along with your @free.fr provider.  It kept bouncing it as spam.  I'll try another email to reach you to continue th DAK  OCS  game. Bruce Chamberlain b.chamberlain@snet.net

Comment by stéphane acquaviva on May 14, 2012 at 10:51am

Playtest for OCS_Hungarian Rhapsody started.


It will contain 12 scenarii from 6 Oct 1944 to the end of March 1945: The Battle of Debrecen, the fight for Budapest, the Konrad operations, Südwind, Spring Awakening, Operation Vienna...and many more...


Now, "The Battle of Debrecen" is under playtest. 8 turns from 5 Oct 44 to 29 oct 44.


Soon...more informations...and pictures...:-)

 

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