Avalanche Press -- PanzerGrenadier System

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Avalanche Press -- PanzerGrenadier System

This group is dedicated to discussion of the PanzerGrenadier system and its games, published by Avalanche Press. When first released few expected to see this system expand so quickly, returning tactical gaming to the platoon level.

Website: http://www.avalanchepress.com/miva/merchant.mvc?Screen=CTGY&Category_Code=panzer
Members: 83
Latest Activity: Mar 9

Discussion Forum

PanzerGrenadier Headquarters Website 4 Replies

Started by Eric Walters. Last reply by Roger Morley Mar 15, 2012.

Flame unit rules in PG

Started by Laszlo Mathe Jan 23, 2010.

LoS Thread on CSW

Started by Fred Schwarz Nov 8, 2008.

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Comment by Eric Duckworth on May 25, 2009 at 12:32am
P.S. I forgot to add that the game rewards a proper application of a chain of command. another plus
Comment by Eric Duckworth on May 25, 2009 at 12:30am
Eric,
Thanks for hosting this group. You are right on as to what is so appealing about PG. I was introduced to it over Christmas and jumped full in owning nearly every boxed game except Cassino 44 and every module.

I agree, what made the PG system so appealing to me is the speed of play to the point that you are able to play in near real time with a very simple rule set that is not unrealistic nor tedious in its application. The aspects of the game are what I have found to be true in both my study of Military History, and my own tactical experience.
Getting effective results requires an application of pressure over time and adherence to the principles of war - especially synchronization of combined arms and massing effects at decisive moments that might not kill your enemy as much as break him. Most importantly, each scenario presents interesting tactical problems to resolve.
For my limited available time, PG is a system that offers limitless scenario selections (especially with the new points system)..
Comment by Eric Duckworth on May 23, 2009 at 1:03am
Has anyone played Cassino yet? thoughts?
Comment by ted carlson on February 8, 2009 at 8:12pm
How do I read the comments,read the comments onwall
Comment by ted carlson on February 7, 2009 at 7:32pm
Hi dose anybody live in bay area? Ilive in Oakland CA. and would like to join your clob,play a game,ftf, pbem? Ted
Comment by Gerald-Markus Zabos on May 13, 2008 at 3:24pm
Comment by Gerald-Markus Zabos on May 13, 2008 at 2:33pm
Russell,

AP doesn't want their games played online for some valid reasons, although i think, if they did allow or create modules for online gaming on their own, they would do gamers a favor and earn money with that.

I made a VASSAL module, which is officially approved by AP, which is Panzer Grenadier: Airborne. I am still working on it (for about 1.5 years by now) but my time is limited and on-job workload goes up, up and away.

The module is playable, but not as comfortable as it could be by now. If you want to check it out, get it here:

If you want to play an opponent, let me know. I'll also be at CSW Expo this year for the first (but not last) time.
Comment by Gerald-Markus Zabos on May 13, 2008 at 2:28pm
Eric,

thank you for creating the PzG Group. I started with Panzer Grenadier: Airborne, which i bought because of the prize and because of the pictures on Avalanche Press website. I read through the free rules and thought, this is my kind of game. I never regreted buying it. First game , the magic hit me. Since i have a face to face opponent to regularly play with (girlfriend), i bought Panzer Grenadier: Eastern Front in a damaged box. It was quite cheap but misses turn markers, disrupted markers etc. I need to buy it again - this time complete - to fit my collection. AP has lost no time on supplement books and addons - which is positive. The allround quality is very good: nice artwork, puzzle pieces fit together to an WWII image and so on.

Now, since you started this group, i'll ask out to all of you, if you guys plan to attend CSW Expo and bring some PzG stuff with you ?
Comment by Russel on May 8, 2008 at 7:48pm
Eric, thanks for the tip. My first scenario proposal was actually a lame joke. I'm going to punch out counters tonight and begin with a small scenario as you suggest. I haven't played a tactical land game in many a year, so it will be interesting to see how the state of the art has evolved with PG.
Comment by Eric Walters on May 7, 2008 at 3:08pm
Russel, I'd start small. There's a very tiny scenario in EASTERN FRONT--it's almost infantry only--called something like "Bodyguard of the Soviet Proletariat" or words to that effect. Great little action that teaches you the basics of how the system works. Situation is very interesting even though it's small. Then work up to the larger actions from there. You won't see the C3 and morale differences play the role that the system allows until you get into the big actions, but you need to start small to get a feel of how combats work and what results you can expect given various spatial dispositions/cover states and attack methods....
 

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