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Bombs Away!

Bombs Away will be a complete makeover of B-17 Queen of the Skies by Shawn Rife and myself. We will be incorporating a few items we learned while doing B-29 Superfortess.

Website: http://www.skdgaming.com
Members: 13
Latest Activity: Apr 20

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Comment by simon on April 1, 2012 at 10:08am

If their is one Game, i have been waiting over a decade for to be remade, this is it. Im currently doing a Squadron Solo using most of the available 'player' mods. However to have 'everything' in one game would be a great plus, well not a great plus an excellent one :)

The Target selection below looks really great and first look, seems to have every target that the 8th bombed.

 

Oh well back too my 165th Squadron, Blue skies and natural sixes

Comment by Steve Dixon on March 31, 2012 at 5:35pm

Been awhile since any updates so here's one. A look at how we are approaching the game. Click the link to view the target selection list: BOMBS%20AWAY%20TABLS.docx. NOTE: This is a rough draft and subject to change! I guess you could call it a bone!

Comment by Michael Bowker on February 16, 2012 at 2:35pm

Glad to see that B-17 is being updated.  The game is one of my favorites and I look forward to seeing the new and improved version. 

Comment by Steve Dixon on February 3, 2012 at 7:14pm

For those who may be attending the gaming Expo in June, Legion Wargames will have some preliminary graphics, cards, and sample charts of Bombs Away available for preview. So be sure to stop by their booth!

Comment by Steve Dixon on December 3, 2011 at 10:25am

Optional Rules and charts for specific fighter damage and personnel wounds are complete. Rather than a generic "fighter shot down" you can now find out why! And for crew members, if a man suffers a wound or is KIA, you can now determine the location of the hit. Just adds more "flavor" to the game.

And astute observers will note in the graphic in the previous post that counters for primary and secondary targets are included. Yes, secondary targets will be possible!

Comment by Steve Dixon on December 3, 2011 at 10:14am

You can check out sample graphics that will be used when we begin playtesting in either the Spring or Summer of 2012. A call for playtesters will go out in January 2012.

For those conducting squadron missions via the web or face to face, and serving as either game master or web coordinator, several player aids will be included in the game to help administer your games. Expanding to group missions for those so inclined will be possible.

Comment by Steve Dixon on October 31, 2011 at 3:42pm

Mike - something along those lines will be included as an optional rule. In fact, in the regular game, 4 groups are represented - 2 B-17 and 2 B-24. Here's an example below. This is placed on the board and is surrounded by the clock positions.

Comment by Mike O'Brien on October 30, 2011 at 7:40pm

Steve, you might want to include a way to have "Squadron" missions as a part of the optional rules. There are lots of people who have done it for QoTS but having it included as part of your game will make it a possibility right from the start.

 

Comment by Jeff Petraska on October 30, 2011 at 2:43pm
Good answer.  I'm glad to hear it.
Comment by Steve Dixon on October 30, 2011 at 10:14am

Jeff,

Dialed back. That will be changed. However, fighter encounters will still be greater than B-29 due to the nature of the combat theater but less than the current B-17QOTS. Our goal is to increase survivability over 25/35 missions yet still keep the excitement of combating German attacks.

 

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