These games deserve special mention because they are just so different. The first game, BLOODY 110, garnered a great deal of attention for portraying in a monster format the stand of one U.S. infantry regiment against the 2nd Panzer Division in the early days of the Battle of the Bulge. Command and control and supporting arms/artillery was featured in the system like no game before or since. You actually wrote op orders with overlays for the units to execute at some time in the future. A number of games followed and the system has undergone a great deal of refinement. Most games dealt with WW II subjects in both Europe and--to a lesser extent--in the Pacific, but one game covered Korea (SEMPER FI) and hypothetical tactical combat between the Russians and the U.S. in the Middle East (TASK FORCE EAGLE'S WAR). This game system is not for everyone but is engrossing to play.