This is the place to discuss GMT/Richard Berg's GBACW series of games
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Comment by Christian A. Strasser on April 24, 2013 at 8:15pm Somehow I left off the best part...the gun had a maximum rate of fire of 65 rounds per minute! Although at that ROF, the barrel would overheat and the gun would lock up. More typical was 20 - 40 RPM.
Comment by Christian A. Strasser on April 24, 2013 at 10:21am While researching Pendleton’s reserve artillery for the Battle of Seven Pines (I'm developing a GBACW game), I came across a section in Jennings Cropper Wise’ book, The Long Arm of Lee, where he describes the “Williams Gun”
The use of this gun [the Gatling Gun] on the battlefield was antedated by that of a machine gun manufactured at the Richmond Tredegar Works, the first year of the war, the inventor being Capt. R. S. Williams, C. S. A., of Covington, Ky. The gun was a 1 -pounder steel breech-loader with a barrel about four feet long, and a bore of two inches. It was mounted on a two-wheeled carriage similar to that of a boat howitzer and was drawn by one horse in shafts. It was operated by a lever attached to a revolving cam shaft which rotated a cylinder, above which was an ammunition hopper. The cartridges were fired by a sliding hammer which automatically struck the percussion caps at each revolution of the cylinder. The gun had a range of about 2,000 yards. Its first test in action was on May 31, 1862, at the battle of Seven Pines under the direction of the inventor himself, who accompanied Pickett's Brigade. The results obtained were so satisfactory that the Confederate Government had six of the guns made which comprised the material of Williams', later Schoolfield's Battery, of the Western Army.
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Officers captured by Pickett's Division at Gettysburg asked many questions about the strange rapid-fire gun used by the Confederates at Seven Pines, showing that not only was the use of such a gun novel to them, but that it had made a lasting impression by its noise and the uncanny screech of its spike-like bolts.
This is an extremely exciting discovery for me. My question is whether any of the other games in the series had this piece and if so, which one(s)? I’d love to introduce something brand new to the series.
Comment by Nathan on April 22, 2013 at 7:37pm
Comment by Nathan on April 19, 2013 at 5:20pm
Comment by Christian A. Strasser on April 19, 2013 at 9:26am I saw that in your AAR. Are you going to publish the new results?
Comment by Nathan on April 18, 2013 at 5:47pm Thanks, I read the rules thoroughly, but not the scenario setup. As it turns out Devin's Brigade (2/I/Cav) should have set up on 'B3424' instead of 'A3424' (as I did). Meaning they take no part in this scenario (all on Map A). The absence of this brigade would have balanced things out a little more.
I'm currently replaying the same scenario.
Comment by Christian A. Strasser on April 18, 2013 at 10:28am Great report! I commend you for your diligence in researching the rules so thoroughly before attempting to play. Have you tried any other scenarios, yet?
Comment by Nathan on April 17, 2013 at 6:08pm Illustrated AAR of Herr's Ridge scenario
Vinny Hart replied to Alan Sutton's discussion Let's get this thing rolling Geeks!
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