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Monster Mash

A place to discuss monster wargames and monster gaming. Our favorites and our disappointments. Our victories and our...our...incredibly fulfilling experiences that were less than victories.... And the dream that all true monster gamers have...IT!

Website: http://monstergame.proboards85.com/index.cgi
Members: 52
Latest Activity: Feb 3

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Matt Severns

WORLD IN FLAMES 2 Replies

Started by Matt Severns. Last reply by Dave Long Jan 21.

Daniel Red Cloud Brown

Korsun Pocket by Jack Radey, the original and the Upcoming Re-Print !! 7 Replies

Started by Daniel Red Cloud Brown. Last reply by Eric Walters Nov. 27, 2009.

Eric Walters

Monstergames on the WWII Pacific Theater 5 Replies

Started by Eric Walters. Last reply by Andy Fairnie Nov. 27, 2009.

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Scott Udell Comment by Scott Udell on January 18, 2010 at 12:00pm
In junior high I got to do a "special project" class where I designed my own project for a term. I decided I would refight D-Day using Atlantic Wall, keeping a record as I went, and then writing up an alternate history (aka AAR) as my final report. It was cool--I got to leave school a period early to go home and play a wargame! Had to set the thing up in our garage, on a big piece of plywood sitting on two saw horses. It was winter time in Oregon, so not freezing but still cold enough I had to bundle up to play (I was doing it solitaire). It rapidly became apparent that the whole campaign was too much for me to do (what with the detailed records I was keeping), so I cut back to just Omaha Beach. Things went along swimmingly until the day I rather thoughtlessly slapped at a fly on the "table." Recall I mentioned plywood on saw horses? Yeah, you can imagine the bounce I got, with resultant counter stack disaster. I didn't have exact hex-by-hex records, I guess, because I couldn't get everything back where it was, so in my "history" I wrote it up as an intense, hurricane-like windstorm that blew in off the Channel, forcing units out of their positions across the battlefield. Must've passed muster, because as I recalled I got a "pass" for the class.

I still have that copy of Atlantic Wall (30 years later), although I've no idea if I've still got the parts. I've ordered The Battle for Normandy as well, out of nostalgia if nothing else, and will be very tempted by the AW remake.
Smitty Comment by Smitty on January 18, 2010 at 11:27am
I too have it....
Eric Walters Comment by Eric Walters on January 18, 2010 at 10:19am
Not so fast--THE BATTLE FOR NORMANDY does not cover the German offensive towards Mortain-Avranches and the Falaise Pocket battles. You can play to about 10 August 1944. Still a big improvement over ATLANTIC WALL at first glance, but we'll see how this baby plays...will the Germans run out of troops quickly and be unable to cover the front (the infamous "Caumont Gap" problem in the old SPI monster?). By the by, we hear that DG is redoing ATLANTIC WALL and will cover the same rough scale as THE LONGEST DAY, using the WACHT AM RHEIN 2 system!
Eric Walters Comment by Eric Walters on January 12, 2010 at 8:51pm
Ahhhh, THE BATTLE FOR NORMANDY showed up in the mail today. Superficial--very superficial resemblence to ATLANTIC WALL, but upon closer inspection the comparison seems to fall apart. One of the best graphical treatments for this particular campaign. I think I will put THE LONGEST DAY into the closet now. Well, it took 30 years for that to happen, so I won't mourn too long.
David Lubin Comment by David Lubin on January 6, 2010 at 1:40am
Well Guys I finally got my copy of The Battle for Normandy by GMT! Did an initial purview and looks great, can't wait to start playing!

Dave
Eric Walters Comment by Eric Walters on December 31, 2009 at 11:28am
Anxiously awaiting my copy of GMT's THE BATTLE OF NORMANDY in the mail. Seems everyone is in the CONSIMWORLD forum! Sold off my copy of ATLANTIC WALL a long time ago and haven't dragged out THE LONGEST DAY in eons--I'm hoping I will never have to once this game arrives. The question is, will it replace THE KILLING GROUND and the OPERATION OVERLORD expansion by NES? Probably won't given the difference in scales. The graphics of THE BATTLE FOR NORMANDY games in progress on the forum are sure enticing!
Eric Walters Comment by Eric Walters on November 29, 2009 at 4:14pm
Andy, I think it's way too early to tell. There's been reports of thumping Brit victories in TDC, for sure. But it will take hundreds if not thousands of playings over many years before we know how balanced it is. Not sure whether we could say how balanced ALAMEIN is for the same reason.
Andy Fairnie Comment by Andy Fairnie on November 29, 2009 at 10:57am
Sounds good Eric. I think I'll go for Devils Cauldron - how is this game for balance....do you know if the Brit's have a fair chance of winning?
Eric Walters Comment by Eric Walters on November 28, 2009 at 7:56am
I'd have to say THE DEVIL'S CAULDRON, mostly because of four things: (1) subject, (2) scale, (3) system, and (4) the incredible graphical treatment.
Andy Fairnie Comment by Andy Fairnie on November 28, 2009 at 6:51am
Open Question !

If you had to choose between Alamein (Avalanche Press) or The Devils Cauldron (MMP) what would it be?
 

Members (52)

Eric Walters Chuck Sutherland Matt Severns Dan Stueber Jem Langworthy Jack Beckman John Kranz Daniel Red Cloud Brown Wilhammer Andy Fairnie Robert Mårtensson Tom Meier Brian Blad Greg Blanchett Jerry Sunkin Ola Palmquist David Lubin Mike Dave Long Kim Meints Ben Mangus David Gray Rob Arrieta Nate Will Riley Arnie Shimo Craig Thompson Shannon Cooke Ron Don Lazov
 
 

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I've found the internal debate (i.e. the debate in my head) has been to either play a lot of games poorly or a few games well. I prefer the latter model, but then you must, as you say, find that set of holy grail games that one chooses to become goo…
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Chris: Really - that's a good point. I wonder if the Audi folks realized the message they were sending out with this one. I doubt if anyone found it funny in the least. Smitty
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Group to discuss boardgame Map Making. Where amateur and published map makers can discuss and assist each other with techniques and methods used in creating boardgame maps. (not a group for arguments about what map style or software app is best)
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