Picket Duty - Okinawa: March - June 1945

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Picket Duty - Okinawa: March - June 1945

A solitaire game where you are the captain of a Fletcher class destroyer while performing radar picket duty off Okinawa.

Website: http://www.skdgaming.com
Members: 28
Latest Activity: Sep 26

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Picket Duty Update

Started by Steve Dixon May 16, 2010.

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Comment by Lee Massey on August 16, 2009 at 7:54pm
Steve, Thanks! I think i remember reading about those and I don't think they produced alot before the surrender!
Comment by Steve Dixon on August 16, 2009 at 6:16pm
Lee - Ohka was the Japanese term for what US troops called "baka" -- a manned rocket, powered suicide craft launched from a Betty or similar craft.

Comment by Lee Massey on August 16, 2009 at 4:44pm
I'm not familiar with the term Ohka attacks! Is that similar to kamikaze attacks? This looks like an interesting game but I'm not a big fan of solitaire games!
Comment by Steve Dixon on August 16, 2009 at 2:36pm
More info - 27 types of Japanese planes are depicted in the game. A few have special capabilities and are noted on the counter. Here's an example:


The torpedo symbol indicates a special attack so the counter would be placed in the special attack chart on the map.

In this way, bombing attacks and Ohka attacks are also represented.
Comment by Steve Dixon on August 16, 2009 at 1:57pm
Welcome - the game is currently in development. I am currently in the process of completing the damage tables - the most tedious part of the design phase.

There is a folder posted in Consimworld's forum with sample charts and counters.

When I can I will post additional Items here.

There will be a basic game, advanced game and campaign game included. Some of the items that will be simulated are air and naval support, special kamikaze offensives, radar, damage control, morale, to name a few.

The ship depicted in the game is a Fletcher Class destroyer armed with 5 5' main batteries, 5 40mm gun mounts, and 7 20mm gun mounts.

Each turn (day) is divided into three phases (morning (6am - 2pm), afternoon (2pm - 10p) and evening (10pm - 6am).

I will answers questions when I can, my priority is to get the damage tables complete, finish the rules and get an alpha version to our playtesters by October 31.

The image depicts a US nightfighter:

 

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