Thought I'd start this thread for gamers to register ideas for new game titles, systems, treatments, etc. I have a few that I'd like to see someday. Consider this a "super feedback" discussion site, where you get to pick the titles and descriptions instead of merely rating those in somebody's magazine!
Another thought is to design a Dien Bien Phu game on a company level. But instead of a point to point map as in VaeVictis, it should have a proper hex-map. It shouldn't be complex but it should be tense.
My big pick for a fascinating an utterly ignored board wargame topic is the Eastern European Renaissance. Poland-Lithuania, Muscovy/Russia, Sweden, Ottoman empire, Crimean Tatars, Rumanians, and Zaporozhian Cossacks. From circa 1500 to the end of the 1600's these folks fought a whole slew of conflicts that have not seen more than a handful of obscure boardgames and a couple scenarios in more popular ones. It is fairly represented among miniatures gamers but despite being the subject of great works of literature and all sorts of historical discussion fireworks it has never really been put forward in a major wargame production.
There is an upcoming S&T on the relief of the Siege of Vienna which seems to be the one event within this scope that draws immediate interest from most people (yet I think this will be the first game produced on the subject by a major boardgame publisher?). But the entire period goes much deeper than that and Vienna is actually one of the less interesting topics (at least for me).
I would like to see something from, say, the great Ukraine Cossack rebellion that began in 1648. I pick: the Battle of Korsun May 26, 1648 where the Cossacks and their Tatar allies pocketed (like how i did that?) both the Polish Crown Hetmans and most of their army.