from Dunnigans Wargames Handbook:
Wargames and the 1991 Iraq War
Wargaming featured prominently in US efforts during the 1990-91 war in the Persian Gulf. On the morning of August 2nd, with Iraq's conquest of Kuwait still not complete, the Pentagon looked around for some quick wargaming on what was going on and what it all meant. The only kind of wargame that could get results quickly was a manual game, a commercial manual game that could be bought in a game store. The game used was Gulf Strike. Mark Herman had designed this game on potential wars in the Persian Gulf during the mid 1980s. The game had already been updated once a few years later and was still in print. Mark had, for several years, been working for one defense consulting firm or another, so the Pentagon knew who he was and what he could do. The Pentagon approached Mark at 10 AM on August 2nd, he was under contract at 2 PM and the game began at 3 PM (using various Pentagon Middle East experts as players). Before the day, Iraq had conquered Kuwait, but the wargamers in Washington knew Iraq was doomed. The results of this manual game were the basis of most of the decision making during August.