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Started by TallBlondJohn Jun 6, 2010.
Started by Ola Palmquist. Last reply by TallBlondJohn Nov 30, 2009.
Started by Ola Palmquist Nov 30, 2009.
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Turn 3 end: Playing keep-away from the mandatory attacks is unrealistically causing fixed positions to disintegrate in the rush backward. This is evident in the east where the British advanced after combat and cut the road north near Augusta.
Up the middle the HG Pz and 15 Pg divisions are collecting assets to link up a blocking position.
In the west a ragtag assembly of minor units are making a show of it until shots are fired and then its white flag time.
That is the problem with mandatory attacks, but as a simulation they had to know there were vital objectives. There needs to be a little more wiggle room for the drop IMO.
Germans get hit in their forward line and lose some units, but the US are stuck through turn 4 without their eastern road. Germans have some consolidation time there but none against the Commonwealth who are pushing toward the Catania plain.
The 1 AB did self destruct having to land in a severe mistral and survivors against the trap that was awaiting them. Still, the stiffening line there with the added 1 FJ and small units should be tough going.
RE: British 1 AB. Notice my reception for them in the pic? Getting as close to Catania as possible will make them self destruct I am thinking.
The results of the Allied combat:
3 losses are absorbed by Livorno division by Gela in order to hold open the road for the mech regiment of HG.
More losses have to be taken by the infantry regiment of HG Pz or lose the ability to retreat
Red stars are Allied victories, Black are Axis victories
3 failures on the British side with 2 hex retreats and some losses.
Here is the Allied 2nd turn move against the Axis rush to the beach. The US moves part of 2nd armor against the Italian division and concentrates 2 regiments of the 1st ID. A single battalion soaks off against the HG regiment across the river. Part of the 1 ID remaining is aided by tanks from the 45th ID beach and hit te infantry regiment of HG.
On the right, the 45th ID and scattered, reduced 82nd AB link up to the British beach.
The British/Commonwealth also link up to the US per the requirement to release the US from its enclosure on turn 3.
Their 50th and 5th ID take the armored reserve inland against whatever is blocking the roads and plan 3 attacks.
I'm using Greg's enhanced version that includes the naval markers, rubble, per the Moves article, the ZOC marker that helps during the enemy turn indicate a hidden regiment under a stack, and also includes the limited viewing of enemy stacks like the rest of the new modules.
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