Victory in the West series and related games

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Victory in the West series and related games

Members: 54
Latest Activity: Apr 3

This began with SPI and an effort to use more fog of war than the Panzer Gruppe Guderian system was offering.
Based on the Wacht Am Rhein system, the thinking evolved into Operation Typhoon, our founding mother/father or whathaveyou and stemed into what is now known as the Victory in the West series that includes Pattons Third Army, Operation Grenade and Sicily: The Race for Messina.
I put the system through a filter and produced Iron Tide: Panzers in the Ardennes, after more than ten years of tinkering and delays in production. It lingered on the top ten at BoardGameGeek.com for over 3 years, just to show you that the popularity for the system and its offshoots still exists.
After many years of non-production, more and more offshoots of the original have come down the belt including the fabulous The Killing Ground along with its expansion Overlord, to give the system a complete D-Day simulation.
Numerous reprints by Command Japan, additional award winning games like Red Star Rising and now, on the horizon, another set of offshoot games is slated to appear if the preorder numbers are met.
Don't look for this to go off your radar real soon. I feel that the innovation is not complete in simulating within this system and its relatives. The best part is that it just keeps on coming.

Discussion Forum

The Killing Ground - Cobra scenario

Started by TallBlondJohn Jun 6, 2010.

Replay of Operation Grenade 2 Replies

Started by Ola Palmquist. Last reply by TallBlondJohn Nov 30, 2009.

Replay of Patton´s third army

Started by Ola Palmquist Nov 30, 2009.

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Comment by Greg Blanchett on March 28, 2017 at 9:17pm

VCS Kharkov is now up for pre-order with MMP... http://www.multimanpublishing.com/tabid/59/ProductID/350/Default.aspx

Comment by Greg Blanchett on May 25, 2016 at 7:47am

Fall Blau started in 2007... ;-)  The next VCS game will be Kharkov, but timing is up to MMP.

Fall Blau is more a derivative of Operation Typhoon, uses strength chits and basic mechanics... but there were a lot of things changed to fit the larger scale.

https://www.boardgamegeek.com/boardgame/133689/fall-blau-army-group...

Comment by TallBlondJohn on May 23, 2016 at 5:09pm

Fall Blau: Army Group South - when did this pop up? I would have expected some notice here but maybe not... are there any other VitW games released since Salerno?

How Victory in the West is it - just the use of chits or is the CRT VitW as well?

Very tempted but hope its not a supply-strangled slugfest like Typhoon - Something more like Drive on Stalingrad would be very nice. Sorry about all the questions!

Comment by Nate on January 23, 2015 at 11:24pm

Salerno is almost complete with shipment to vendors and pre orders. Next week it should go on sale online from MMPs website. Happy reports are coming in. Find out more and download both rule booklets and more here: https://boardgamegeek.com/boardgame/63823/vcs-salerno

Comment by Nate on December 26, 2014 at 10:02am

Taking a break from Sicily as Salerno begins shipping very soon. Posting an AAR in the main folder.

Comment by Nate on December 20, 2014 at 12:19am

Axis turn 5 retiring and staging positions for a US push around Palermo to the north road to Messina. in a few more turns. HG and 1 FJ divisions to catania plain and 15Pg with Italian divisions up the middle. Stray Italian formations to the south and west.

Comment by Nate on November 30, 2014 at 12:30pm

Allied t 5 pushing the axis outside the limit line now

Comment by Nate on November 10, 2014 at 10:41pm
Here's the Allied turn 4 final. Variable reinforcement die roll was a 12 and resulted in the Italian Mt, division and a tank from the 29 Pg. I will probably pass on the Mt div. 

What looked like an opportunity in front of the Canadians was limited by the presence of bypassed Italians that prevented strat moves on the way up. Instead these had to be dealt with first while only tank elements forged ahead. 

Augusta was taken even though the air and NGS support die rolls failed with a D1-1. 

The US blasted the surviving Livorno regiment and moved up to the inter army boundary vexing any pursuit. That is gone next turn and the horses are running.
Comment by Nate on November 10, 2014 at 10:40pm

Comment by TallBlondJohn on November 10, 2014 at 5:57pm

Enjoying following this game. There's an inviting gap opposite the Canadians - pity about their transport - Rustin & SPI giving them just 7 movement points was inspired

 

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