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Comment by Rince on October 24, 2010 at 3:27am
Counter density

More details about the counter density as seen on my setup pictures.

1) my homemade counters are roughly double the thickness of normal industrial counters (see pic attached with the biggest "setup" stack of 16 counters)

2) the stacking rules: not more than 5 regimental equivalents (RE) per hex. With a batallion counted as 1/2 RE, a big maximum of 10 counters in a hex.

3) the picture shows the setup of the game. There will be a pre-war GT movement phase in which both players may/must move their units (additionally all eligible units are assigned a mode). At the end of this special movement phase stacking rules are in effect.

4) one of the goals of the playtest is to see wether counter density is too high. French divisions for example are represented by 1 counter whereas german and US divisions are broken down into brigades + HQs.

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