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Comment by Rince on October 26, 2010 at 12:01pm
Thanks guys!
It's up on the CSW Forward Observer. Somebody did it. Thanks!
Comment by Jim Werbaneth on October 25, 2010 at 5:16pm
I think I would buy this game. :)
Comment by John Buck on October 25, 2010 at 4:12pm
Yes, mucho OK, I've had the Red Strike web page on my favorites for a while. Have John K put it in (on?) the Forward Observer, it may helg get some intrest building.
Comment by Rince on October 25, 2010 at 12:51pm
Well, with all the air units already off the map, I hesitate to add more displays for Corps. But thanks for your input.
Counters will be 5/8 inch (1,5 cm). Big enough?
Comment by John Buck on October 24, 2010 at 6:10pm
Very nice, but it still looks like you could use a Corps counter so the counters themselves could be kept off the board. I’d rather have the clutter off the board rather than on it. What size counter are you going to use, the bigger the better for us old folks.
Comment by Rince on October 24, 2010 at 3:26am
Counter density

More details about the counter density as seen on my setup pictures.

1) my homemade counters are roughly double the thickness of normal industrial counters (see pic attached with the biggest "setup" stack of 16 counters)

2) the stacking rules: not more than 5 regimental equivalents (RE) per hex. With a batallion counted as 1/2 RE, a big maximum of 10 counters in a hex.

3) the picture shows the setup of the game. There will be a pre-war GT movement phase in which both players may/must move their units (additionally all eligible units are assigned a mode). At the end of this special movement phase stacking rules are in effect.

4) one of the goals of the playtest is to see wether counter density is too high. French divisions for example are represented by 1 counter whereas german and US divisions are broken down into brigades + HQs.
Comment by Ralph Ferrari on October 23, 2010 at 5:24pm
Looks awesome!!! Can't wait for the final product.
Comment by John Buck on October 23, 2010 at 2:02pm
Yikes look at those stacks!

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