Jo Bader
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Latest Activity

76mm replied to Jo Bader's discussion What overlay would you need in the group Hexdraw Users
"Actually it turns out that the problem areas had values like 0,0,3 or 4,0,0...I repainted them with 0,0,0 and it seems to work.  Not perfect, but not bad.  Hopefully Kid won't mind that I used his pacific railroads, but its been nine…"
Sep 12
Jo Bader replied to Jo Bader's discussion What overlay would you need in the group Hexdraw Users
"just make it not totaly black. like 0,0,1"
Sep 12
76mm joined Jo Bader's group
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Second Front

This is my tun-based game 'Second Front' for PC and Mc. It is showing tactical WW2 actions of single leader, troops, weapons like MGs or Flamethrowers up to Tanks and Guns. It comes with a map- and scenario-editor for players can share their ideas on steam workshop.See More
Sep 12
76mm replied to Jo Bader's discussion What overlay would you need in the group Hexdraw Users
"Hi, just got HexDraw and signed up for this group.  Good stuff!  I just tried making a "European" railway overlay by taking the Pacific one (above) and replacing the yellow with black.  It looks good in my editor (Paint Shop…"
Sep 12
Profile Icon76mm and Doug Albers joined Jo Bader's group
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Hexdraw Users

a place to discuss which new graphics are needed to realize your MapsSee More
Sep 12
Jo Bader commented on Jo Bader's group Second Front
Aug 27
Jo Bader commented on Jo Bader's group Second Front
Aug 27
Jo Bader added a page to the group Second Front
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Second Front

anything Second Front
Jul 24

Profile Information

Your introduction to consim gaming:
I am programming the Hexdraw mapmaking software.
Your favorite game(s):
ASL, Pacific Victory, GMT, VG, AH
What game(s) are you currently playing (solitaire, FTF, PBEM, etc.) or wish to play next?
Battles for the Ardennes, ASL
What game(s) have you played recently?
ASL, Pandemie, Crisis Sinai 73, War on Terror,
How big is your game collection?
70
About Me
my occupation is a programmer
Website:
http://www.hexdraw.com

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Jo Bader's Blog

www.hexdraw.com/rename.exe

I did a small program (www.hexdraw.com/rename.exe)



it let you select a file folder, it then renames all pictures in that folder according to the date the picture was shot. (e.g. 001.jpg, 002.jpg, 003.jpg ... 099.jpg)

Thereafter it is easier to view the photos in that file folder especially when from different dates and

sources.…



Continue

Posted on December 24, 2010 at 7:00am

Hexdraw SPQR Library released!

Download the new Library at: www.hexdraw.com/lib/SPQR_Library.hm

Installation is simple:

Save this file (SPQR_Library.hm) in your "C:\Programs\Hexdraw\Libraries\" folder

Attention: Please make sure that you have already installed the free… Continue

Posted on November 16, 2008 at 7:00am — 4 Comments

free Wargame Font

Posted on November 2, 2008 at 2:05pm — 2 Comments

Hexdraw 1.2 on going work, todays results

Redesigned the seven Levels and won some experience with textures.

Posted on October 22, 2008 at 5:49am

Hexdraw 1.2 on going work, todays results

I added Dirtroad, the Via Apia and some symbols. If you miss something let me know

Posted on October 21, 2008 at 8:31am

Hexdraw 1.2 on going work, todays results

First Impressions from the new SPQR Library

Posted on October 20, 2008 at 5:00am — 1 Comment

Hexdraw 1.2 on going work, todays results

new Symbols, new Ocean Texture.
www.hexdraw.com

Posted on October 13, 2008 at 10:51am — 5 Comments

Hexdraw 1.2 on going work, todays results

Posted on October 10, 2008 at 5:31am

Hexdraw 1.2 on going work , todays results


all we need...!

Posted on October 9, 2008 at 6:25am

Hexdraw 1.2 on going work , todays results

A Wargame-Font. Any Ideas ?
Today I fond a Software to create Fonts. Hexdraw 1.2 comes with no new Functions.
I will include more Grafics and Libraries and even a Font.
Suggestions what to include in the Font are welcome.

Posted on October 3, 2008 at 6:30am — 1 Comment

HexDraw 1.1 Released !



I released HexDraw Version 1.1 today !

Get the Trial Version at : http://www.hexdraw.com/HexDrawSetup.exe



Hexdraw Version 1.1 comes with these new Features:



- secondary Roads

- random Road

- Top Text

- improved Hexside fitting

- shift Hexside

- random Hexside

- random Rotation Buttons separately for Overlays, Text and… Continue

Posted on July 8, 2008 at 2:48pm — 6 Comments

Hexdraw 1.1 on going work , todays results

finished Hexdraw Manual 1.1

The Manual is ready for download at:

http://www.hexdraw.com/Hexdraw Manual.pdf

I plan to release the new Version 1.1 of Hexdraw on Tuesday, 8, July

Posted on July 6, 2008 at 5:30am — 1 Comment

Hexdraw 1.1 on going work , todays results


Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at
http://www.hexdraw.com/HexDrawSetup.exe

Posted on April 21, 2008 at 11:30am — 18 Comments

Hexdraw 1.1 on going work , todays results



I finished the TopText functions. A Map can have a Turntrack and all the symbols we always like to have drawn on the very top. The nice depot symbols are also done with Toptext.

I also finished the ‘Shift Hexside’ function. The points of new heside are shifted in direction to a higher terrain. The amount of shift is controlled by a new Trackbar. The value is based on the width of the hexside.





download Hexdraw 1.0 at…

Continue

Posted on April 10, 2008 at 7:30am — 1 Comment

Hexdraw 1.1 on going work , todays results

Today I programmed the Hexsides Shift in direction to adjacent higher terrain. This makes outlining Hexes with Hexsides much easier . (e.g. Hills and Woods in ASL)

The programming is done, but I have to finish the fine tuning of the values. Also the user interface makes me headache because of the amount of possibilities how to use this new feature. I don’t want to have too many buttons.



Started with Top-Layer-Text , very useful when drawing a turn record chart or a map… Continue

Posted on April 8, 2008 at 5:43pm

Hexdraw 1.1 on going work , todays results

improved functionality of Textinput , requested by Greg Blanchet.
Answerd severel question from customers.
Some of them dont find the Manual.
It is located in C:\Programs\Hexdraw\Hexdraw manual.pdf

Posted on April 6, 2008 at 2:00pm — 4 Comments

Hexdraw 1.1 on going work , todays results

This is the first Screenshot of HexDraw 1.1

I moved the Random Rotation Buttons into the Overlays Tab

All Tabs now have their own Controls at the lower end of their list.

So you can switch Random Rotation for Overlays, Text, Background seperatly.

Additional there is a Track bar for the Random Factor in percentage of a Hexside for

Roads and Hexsides. The blue hexside was drawn with 10% the red with 90%

The terrain tab got a… Continue

Posted on April 3, 2008 at 12:12pm

Hexdraw 1.1 on going work , todays results

As the response is positiv all in all, I start working on the 1.1 update Version.

Today I realised an idea by Ian Wedge. With the 'Random factor ' Roads and Hexsides can be drawn more easily.

I am still looking for a MAC, and did some research about Mono. Generally I hope a MAC version could be realized.

Download the Trial Version at…

Continue

Posted on March 31, 2008 at 4:30pm — 10 Comments

HexDraw 1.0 Released !


I released Hexdraw 1.0 today.

Get the Trial Version at :
http://www.hexdraw.com/HexDrawSetup.exe

Installation is easy. just start HexDrawSetup.exe
Its possible the setup downloads a needed file from Microsoft.

Jo

Posted on March 25, 2008 at 12:00pm — 36 Comments

Hexdraw 1.0 on going work , todays results

Drawing the included Sample Map. Added some labels. Writing manual with Jeff's help . Tested setup for trial and full.
I want to release tomorrow !

Posted on March 24, 2008 at 12:35pm

Comment Wall (9 comments)

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At 1:45am on May 4, 2012, Gary Graber said…

Hi Jo,

I just bought a new computer, and tried to transfer my Hexdraw files to the new computer, it asked for my license code, I put in my code number, but it doesn't work!!  I tried it several times.  I have my ownerships code, and original email from a couple years ago when I bought Hexdraw. 

Can you help me get Hexdraw to work on my new computer?  It is a Dell laptop, same as my old computer, only newer.  Thanks for your help!

Thanks for your help!

Gary Graber

(bought Hexdraw from you a couple years ago)

At 9:05pm on April 27, 2011, Jack Neal said…

Jo,

 

I was hoping to recover a serial number - email jack - at - jkntech dot com if you have a chance.  

 

Thanks!

 

Jack Neal

At 9:22am on September 22, 2008, Neil Amoore said…
Hi Jo,
Any news on when another update will be released? VERY impressed with my newly-bought copy, by the way...
At 3:53pm on June 22, 2008, John Poniske said…
Am currently on the run, but will give it a go this coming week. Thanks for the updates, Jo.
At 8:38pm on March 16, 2008, Steve Dixon said…
Jo - when will you have the latest beta ready for trying out?
At 4:17pm on March 8, 2008, Jo Bader said…
help is included in the yellow help bo in the programm
Tommorow I will upload a new verson
and perhaps the final 1.0
At 4:10pm on March 8, 2008, Steve Dixon said…
I have downloaded the program and will play around with it tomorrow. Any documentation with the beta version?
At 3:51pm on March 8, 2008, Steve Dixon said…
Jo - thanks. I just downloaded it and will give it a try.
At 3:36pm on March 8, 2008, Steve Dixon said…
Jo - tried going to the hexdraw website and it came up empty.
 
 
 

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Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Eric and Russ: I have been thinking about the general topic of this forum and…"
8 hours ago
Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Russ: The chronology of SPI's several pre-KURSK attempts to inject a…"
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Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Joe's point on WELLINGTON'S VICTORY is certainly apt. One thing I regret to this day…"
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Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"I guess I see CITYFIGHT as a breakthrough that went no where, but could have gone anywhere. I…"
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Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"So glad this thread brought Joe to the table! I was trying to decide how best to quote him on the…"
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Eric Walters replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"So, let's call the new discussion thread "One of a Kind SPI Designs."…"
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Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Again Eric: You are quite correct that a number of very innovative SPI designs just never…"
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Joseph replied to John Kranz's discussion What are you playing?
"Played: "Ancient Civs of the Inner Sea" by GMT. Played twice with our gaming group of 4…"
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