ConsimWorld

The official social networking platform of ConsimWorld

Jo Bader's Page

Latest Activity

Don Lazov and Jo Bader are now friends
January 31
Greg, Thanks I will provide this maximum in the manual. I think 98% are bitmaps in the hm file. jo
January 23
Jo, I guess there is a 256MB file limit to HexDraw... it barfed during save and hm file is toast. I'm going to start over, but figure people should know...
January 23
January 21
hm, yes and more Gullys and Buildings. I am late with the v1.2
January 2
JO. Is the Hexdraw 1.2 coming soon ??? :) (dont forget the RAILS....) :)
December 30, 2009
Just pulling your electronic leg...cheers....
December 6, 2009
I am sorry for wrong spelling ;)
December 6, 2009

Profile Information

Your introduction to consim gaming:
I am programming the Hexdraw mapmaking software.
Your favorite game(s):
ASL, Pacific Victory, GMT, VG, AH
What game(s) are you currently playing (solitaire, FTF, PBEM, etc.) or wish to play next?
SPQR, Battles for the Ardennes, ASL
What game(s) have you played recently?
ASL, Pandemie, Crisis Sinai 73, War on Terror,
How big is your game collection?
70
Your local game club(s) and/or where you reside (let's network!)
www.vienna-asl-club.at
About Me
my occupation is a programmer
Website:
http://www.hexdraw.com

Jo Bader's Photos

Loading…

Jo Bader's Videos

Jo Bader's Blog

Jo Bader

Hexdraw SPQR Library released!


Download the new Library at: www.hexdrawContinue

Posted on November 16, 2008 at 6:00am — 4 Comments

Jo Bader

free Wargame Font

my free Wargame Font
http://www.hexdraw.com/lib/2HexDraw.ttf

Posted on November 2, 2008 at 1:05pm — 2 Comments

Jo Bader

Hexdraw 1.2 on going work, todays results


Redesigned the seven Levels and won some experience with textures.

Posted on October 22, 2008 at 5:49am —

Jo Bader

Hexdraw 1.2 on going work, todays results


I added Dirtroad, the Via Apia and some symbols. If you miss something let me know

Posted on October 21, 2008 at 8:31am —

Jo Bader

Hexdraw 1.2 on going work, todays results


First Impressions from the new SPQR Library

Posted on October 20, 2008 at 5:00am — 1 Comment

Jo Bader

Hexdraw 1.2 on going work, todays results


new Symbols, new Ocean Texture.
www.hexdraw.com

Posted on October 13, 2008 at 10:51am — 5 Comments

Jo Bader

Hexdraw 1.2 on going work, todays results

Posted on October 10, 2008 at 5:31am —

Jo Bader

Hexdraw 1.2 on going work , todays results



all we need...!

Posted on October 9, 2008 at 6:25am —

Jo Bader

Hexdraw 1.2 on going work , todays results


A Wargame-Font. Any Ideas ?
Today I fond a Software to create Fonts. Hexdraw 1.2 comes with no new Functions.
I will include more Grafics and Libraries and even a Font.
Suggestions what to include in the Font are welcome.

Posted on October 3, 2008 at 6:30am — 1 Comment

Jo Bader

HexDraw 1.1 Released !



I released HexDraw Version 1.1 today !
Get the Trial Version at : http://www.hexdraw.com/HexDrawSetup.exe

Hexdraw Version 1.1 comes with these new Features:

- secondary Roads
- random Road
- Top Text
- improved Hexside… Continue

Posted on July 8, 2008 at 2:48pm — 6 Comments

Jo Bader

Hexdraw 1.1 on going work , todays results

finished Hexdraw Manual 1.1

The Manual is ready for download at:

http://www.hexdraw.com/Hexdraw Manual.pdf

I plan to release the new Version 1.1 of Hexdraw on Tuesday, 8, July

Posted on July 6, 2008 at 5:30am —

Jo Bader

Hexdraw 1.1 on going work , todays results



Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at
http://www.hexdraw.com/HexDrawSetup.exe

Posted on April 21, 2008 at 11:30am — 18 Comments

Jo Bader

Hexdraw 1.1 on going work , todays results



I finished the TopText functions. A Map can have a Turntrack and all the symbols we always like to have drawn on the very top. The nice depot symbols are also done with Toptext.
I also finished the ‘Shift Hexside’ function. The points of new heside are shifted in direction to a highe… Continue

Posted on April 10, 2008 at 7:30am — 1 Comment

Jo Bader

Hexdraw 1.1 on going work , todays results

Today I programmed the Hexsides Shift in direction to adjacent higher terrain. This makes outlining Hexes with Hexsides much easier . (e.g. Hills and Woods in ASL)
The programming is done, but I have to finish the fine tuning of the values. Also the user interface makes me headache because of the amount of possibilities how to use this new feature. I don’t want to have too many buttons.

Started with Top-Layer-Text , very useful when drawing a turn record chart or a map title.

Decided to bring… Continue

Posted on April 8, 2008 at 5:43pm —

Jo Bader

Hexdraw 1.1 on going work , todays results

improved functionality of Textinput , requested by Greg Blanchet.
Answerd severel question from customers.
Some of them dont find the Manual.
It is located in C:\Programs\Hexdraw\Hexdraw manual.pdf

Posted on April 6, 2008 at 2:00pm — 4 Comments

Jo Bader

Hexdraw 1.1 on going work , todays results


This is the first Screenshot of HexDraw 1.1
I moved the Random Rotation Buttons into the Overlays Tab
All Tabs now have their own Controls at the lower end of their list.
So you can switch Random Rotation for Overlays, Text, Background seperatly.
Additional there is a Track bar for the Random Factor in percentage of a Hexside for
Roads and Hexsides. The blue hexside was drawn with 10% the red with 90%
The ter… Continue

Posted on April 3, 2008 at 12:12pm —

Jo Bader

Hexdraw 1.1 on going work , todays results


As the response is positiv all in all, I start working on the 1.1 update Version.
Today I realised an idea by Ian Wedge. With the 'Random factor ' Roads and Hexsides can be drawn more easily.
I am still looking for a MAC, and did some research about Mono. Generally I hope a MAC version could be realized.
Download the Trial Version at
http://www.hexdraw.com/HeContinue

Posted on March 31, 2008 at 4:30pm — 10 Comments

Jo Bader

HexDraw 1.0 Released !



I released Hexdraw 1.0 today.

Get the Trial Version at :
http://www.hexdraw.com/HexDrawSetup.exe

Installation is easy. just start HexDrawSetup.exe
Its possible the setup downloads a needed file from Microsoft.

Jo

Posted on March 25, 2008 at 12:00pm — 37 Comments

Jo Bader

Hexdraw 1.0 on going work , todays results


Drawing the included Sample Map. Added some labels. Writing manual with Jeff's help . Tested setup for trial and full.
I want to release tomorrow !

Posted on March 24, 2008 at 12:35pm —

Jo Bader

Space Map, and Todays Results



just toying around,
the craters are a verry good texture,
only seconds to do this...
what terrain is needed in a space map ?

Uploaded the picture to photos

todays work:
tested instalation
open picture dialog shows thumbnails (some hardcore programming)
Border on /off
starting Hexnumb… Continue

Posted on March 21, 2008 at 11:50am — 1 Comment

Comment Wall (7 comments)

You need to be a member of ConsimWorld to add comments!

Join this Ning Network

At 9:22am on September 22, 2008, Neil Amoore said…
Hi Jo,
Any news on when another update will be released? VERY impressed with my newly-bought copy, by the way...
At 3:53pm on June 22, 2008, John Poniske said…
Am currently on the run, but will give it a go this coming week. Thanks for the updates, Jo.
At 8:38pm on March 16, 2008, Steve Dixon said…
Jo - when will you have the latest beta ready for trying out?
At 3:17pm on March 8, 2008, Jo Bader said…
help is included in the yellow help bo in the programm
Tommorow I will upload a new verson
and perhaps the final 1.0
At 3:10pm on March 8, 2008, Steve Dixon said…
I have downloaded the program and will play around with it tomorrow. Any documentation with the beta version?
At 2:51pm on March 8, 2008, Steve Dixon said…
Jo - thanks. I just downloaded it and will give it a try.
At 2:36pm on March 8, 2008, Steve Dixon said…
Jo - tried going to the hexdraw website and it came up empty.
 
 

Help Center

Latest Activity

Audi demonstrates that tyranny still isn't funny.
4 hours ago
Read "The Last Duel" by Eric Jager. Subtitled: A True Story of Crime, Scandal, and Trial by Combat in Medieval France. Could be a Hollywood movie??? Good. "The Scottish War of Independence" by Evan Macleod Barron. A"Critical Study" to support the a…
5 hours ago
"I doubt if anyone found it funny in the least." Yes, disturbing... like reading '1984'
6 hours ago
8 hours ago
Are they the same car (basically)? VW owns Audi.
9 hours ago
ochreous and Kevin Grande joined ConsimWorld
9 hours ago
Byron Collins added a blog post
I'd like to personally invite you all to read a full preview (13Mb PDF link) of our new fast-playing (30 minutes) tactical WWII card game, Frontline General: Spearpoint 1943 in our newsletter. I'm happy to announce that we've just passed the 200 p…
10 hours ago
Thanks!
11 hours ago
Count me in Jim!
12 hours ago
Didn't we just have a special election.....God we get to go through THAT yet again....
13 hours ago
I've found the internal debate (i.e. the debate in my head) has been to either play a lot of games poorly or a few games well. I prefer the latter model, but then you must, as you say, find that set of holy grail games that one chooses to become goo…
13 hours ago
Chris: Really - that's a good point. I wonder if the Audi folks realized the message they were sending out with this one. I doubt if anyone found it funny in the least. Smitty
13 hours ago
The fact that Carolyn like KAtie, married men like us tells us they are good and special people.
13 hours ago
My wife Carolyn teaches special ed. I wouldn't trade jobs with her for any amount of money. Very difficult work indeed.
14 hours ago
Neil Amoore joined Tony's group
Group to discuss boardgame Map Making. Where amateur and published map makers can discuss and assist each other with techniques and methods used in creating boardgame maps. (not a group for arguments about what map style or software app is best)
16 hours ago
I've recently printed and built "To the Last Man." I was able to play the game and get an idea of its look and feel beforehand thanks to BGG and Cyberboard. It's an excellent game, one well worth the bother. I _hope_ it is just by unfortunate accid…
16 hours ago

Badge

Loading…
 

© 2010   Created by John Kranz

Badges  |  Report an Issue  |  Privacy  |  Terms of Service