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Mitchell Land, designer of the Next War series of wargames from GMT, discusses the interesting design challenges behind those games, and we get a sneak peek at the next title, Next War: Poland. Plus, a few words about a departed friend.
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Posted on February 16, 2016 at 1:49pm
Sam Mustafa, designer of Blücher and other miniatures wargame rules, stops by to discuss his designs and the miniatures side of the hobby in general. Sam and Tom describe the path for boardgamers who might want to give miniatures a try. (Blücher might be a good start.) Plus, Tom shares lessons learned from his recent experiments with miniature wargaming on the cheap.
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Posted on February 3, 2016 at 9:34pm
John Kranz, the founder of the Consimworld wargame community site, joins me for a discussion of the past, present, and future of Consimworld. Our Game Off The Beaten Path is right in time for football season. We also have news about a new serious game, and I talk about Le Vol de l'Aigle, a multi-player, umpired Napoleonic operational game with a lot of friction and fog of war. …
ContinuePosted on September 16, 2015 at 1:30pm — 1 Comment
Troy Goodfellow, founder of the Three Moves Ahead podcast, joins me for a discussion of computer strategy games versus boardgames. What do computer games do well that boardgames don't, and vice-versa? What can the two genres learn from each other? Plus, this episode's Game Off The Beaten Path is W1815, a brilliant little game about the Battle of Waterloo.
ContinuePosted on July 15, 2015 at 10:02am
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