Thanks. That looks really neat. I don't think I'm the guy you want on your team, though. I'd be like the kid that gets picked last in baseball: I dearly love EotS, but I'm not really good at it. I'd be like, "Why don't we attack there?" You'd be saying, "Why?" "I don't know. Looks like fun." I figured out how to play it, but I'm still at that stage of learning what is good, what is not, and what works, which is actually my favorite stage in a game: when it's all wide-open.
Hey, I bet when you woke up a couple of days ago, you didn't say to yourself, "I think I'm going to become a legendary folk hero today on the wargame forum!" :) It's all in good fun: but you do make some mighty sweet games, that bring us many hours of enjoyment.
The Tuesday Night Regulars (my branch of the Richmond Area Gaming Enthusiasts) started the new year first with a playing of The Great Battles of Julius Caesar: Pharsalus, and then with Cataphract: the Utus scenario from the Attila module. Pompey won at Pharsalus and Attila at the Utus, but we're finding that the favored side isn't just going to be so by annunciation; they have to earn their victory. I was afraid that the group wouldn't like it, being that only one player pushes pieces at a time, but I was disagreeably disappointed to find all and sundry enjoyed the games, even if just in mock mode. Another Issus scenario is in the offing in the not-too-distant future. We've also, to help keep your finger on the pulse, played OCS Burma and are now in Pax Britannica.
On the Macedonian side were John, probably the best player of the group and this game's annointed gamemaster (he chose it) and he was elected Alexander. He's also a good offensive player so we played to strengths. Solid Marty was solid Craterus in the center, and I chose to be Parmenion, to hopefully atone for a previous ass-whooping there several years ago. The Persians were commanded by Maurice, who rarely ventures outside of the 20th century, Steve on their left who was familiar with the rules, Dennis, Marty's counterpart in size if not ability was on the river line, and their best player, Elwyn, was opposed to me.
Well, we planned the strategy of hit their left and defend against their right, small surprise. I don't know if he was right or not, but Elwyn took his time to get all his forces across the river so when he did hit, it was going to be in bulk. I was afraid he'd come straight across and smack my left flank light cavarly with his cataphracts right off. He didn't, so the tactic on that wing became one of trumping him every time he went for momentum so as to limit how many units he was moving each time. This worked well--trumped him every time. And subsequently failed my own momentum rolls big time, getting the Die Roll of Doom twice--and rolling withdrawal twice! Luckily for me, I think, Elwyn had "Dad duties" on our second night of playing (seven players, explain rules, lengthens the game but we enjoy the comraderie and taunting), and so Dennis took over his wing. He saw that I was in some disarray thanks to the first withdrawal, so launched and took out a phalanx and a skirmisher. My counterattack took out a three HCs, and then I failed the second Die Roll of Doom and was now at board edge. Fortunately, Marty/Craterus brought his commander over and helped recover hits and move away from the board edge. So the Macedonian right was a bit dishelved, but the HC threat was considerably lessened. We felt ourselves fortunate in that the Persians had not moved more leaders that way to hustle more cavalry upon me.
Other than Marty's moving some hoplites my way, the centers remained quiet. Steve chose not to do anyting with the force in the woods on the Macedonian right; he may have been able to cause some trouble, once Alexander moved out of command range and Craterus was near me.
And on the right, of course, Alexander smashed his way across the river, and over, around, and through all resistance. He never failed a momentum roll and so whatever the Persians sent his way got gobbled up. When the trip towards rout looked like Macedonians 15 and Persians 76, they tipped their king. I'm not sure of Maurice, but the others either were okay with the game or liked it. John and I are going to do some Diadochoi or Tyrant this weekend.
I have seen some posts on various boards about a new Pacific War game, similar or to even a second edition of the Pacific War game you did with Victory Games. I have done some looking, but I am new to the forum. Is there any posted information about this upcoming release? Or perhaps a pre-release list to sign up for. I am a big fan of Pacific War and EotS for that matter.
I've already posted these questions under the "Gulf/Aegean Strike" discussion in the "Victory Games" social networking group. Is this the "topic" area you're referring to? (Forgive me: I'm relatively new to CSW)