Neil Randall
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Your introduction to consim gaming:
D-Day, 1970 - Bought this with 4000 AD because I wanted games that were more complex and that took longer to play than what I'd played before.

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At 9:43am on April 17, 2008, Marc Guenette said…
Neil, Neil !!!
At 11:11am on April 10, 2008, Marc Guenette said…
So Neil,

Any chance of seing you in Ottawa for Cangames, may 16th/18th ?

I'm asking because I'd plan a PAx Romana game for Friday nite ;-)
At 8:51am on March 20, 2008, Neil Randall said…
Excellent! Thanks, Hans.
At 8:34am on March 20, 2008, Hans van Der Drift said…
Neil,

I have started a Pax group.

http://social.consimworld.com/group/thepaxsystembyrhb

Hans
At 9:00pm on March 16, 2008, Barry Setser said…
Rivers too. Big 'uns, little 'uns and so on. Mass burial sites too :)
At 10:23am on March 16, 2008, Neil Randall said…
And aqueducts - where would we be without aqueducts? And the various types of mud - squishy, slurpy, gloopy, and friggin-near-cement.
At 10:17am on March 16, 2008, Kevin Coombs said…
I agree. Let's keep the terrain types down to just a few. Maybe just land and water. Well, and maybe forests and mountains, too. Oh, and we cannot forget the swamps. Then there are the cities, and possibly towns. Hills would be nice. And steppes as opposed to plain terrain, with farmlands (maybe differentiating wheat fields from other types of farm fields). Perhaps you could designate the grass types (fescue, bermuda, st. augustine, kentucky bluegrass, etc.) in each hex as well.

On second thought, maybe just land and water...
At 9:13am on March 16, 2008, Neil Randall said…
Objective Moscow - I laugh. We're talking not three damn times damn bigger - twelve flippin' maps, not a mere four! Okay, only ten maps cover Russia, but still ...

Right now I'm trying to finalize how many terrain types I want. Ideally, only a very few - anything to keep the game playing faster is the goal, as long as it gives choices that feel historical - so far, I think it's good.
At 11:23pm on March 15, 2008, Barry Setser said…
See - I told you! I just set up the maps for Objective Moscow in my newly set up game room and they are big - damn big. I suspect Neil's game is bigger - damn bigger!
At 10:39pm on March 15, 2008, Neil Randall said…
Plugging away. The map has proven demanding, to say the least. It's big, damn big.
 
 
 

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