"For the rail lines I was goin to get the full outline width right in hexdraw and use another graphics program to put in the sleepers, as hexdraw roads don't realy turn corners well. However I see that the new version of Ogre/GEV…"
"I'm working on an ogre library, well more GEV than ogre, I'm mostly happy with my open ground texture, woods are ok, swamps are giving me a bit of trouble at the moment.
It looks like the new 6th ed. ogre/gev maps will move the hexnumbers…"