Once again my blog has been hijacked by a more capable mind than mine. Today Brian Train discusses his views on abstract games, specifically Uprising and Army of Shadows, the games in Yaah! #2. And without further ado, walking across the stage, Mister. BRIAN. TRAIIIIIIIN!!! Give it up folks. …
Added by Mark H. Walker on July 29, 2015 at 3:27pm — No Comments
Added by Luca Cammisa on July 28, 2015 at 7:30am — No Comments
Myself and one other board gamer, Steve Askew, are looking for other gamers near the Clearwater area of Florida. We are fairly experienced gamers who enjoy a wide range of face to face board war gaming. We are particularly interested in the Operational Combat Series from MMP, and as such are currently exploring their newest jewel, Beyond the Rhine, but have not gotten past September turns yet. However we are open to other suggestions.
We have a Clearwater location where we can…Continue
Added by Donald Shirley on July 23, 2015 at 2:23pm — No Comments
Shayne Logan is the designer of Old School Tactical for Flying Pig Games. As we reach the final tweaking stage before sending the game to the printers, I thought it might be a good idea to let him explain his thinking in designing the game. Take it away, Shayne.…
Added by Mark H. Walker on July 23, 2015 at 3:33am — No Comments
Tom Russell and I have been working together since he designed Blood on the Alma for Line of Fire Magazine. He is a meticulous, aggressive editor, clever game designer, and all around easy guy to work with. I asked him for some designer notes on the Shields and Swords system, the engine that powered both Stamford Bridge and a Hill Near Hastings in Yaah! Magazine issue #1. Here's what I got. A…
Added by Mark H. Walker on July 21, 2015 at 3:53am — No Comments
It's not so much a conflict simulation as one of military operations other than war—specifically, humanitarian assistance/disaster relief—but I'm very pleased to announce that AFTERSHOCK has now been published via The Game Crafter.
AFTERSHOCK has its origins…Continue
This is my first time. Please be gentle. I've never done a video blog before. I'm not even sure if this is a video blog. I do, however, promise that it isn't a 30 minute drone-a-thon, something that seems to be in vogue in gaming circles right now. Nor a recanting of my battle with serious depression. Something else that seems to be popular. I'm too stupid to be depressed.…
I am looking for wargamers in my local area (Burke VA) and am sending notes to a few people who appear close on CONSIM.
I used to play wargames a lot in the glory days of SPI-Avalon Hill… but work and family forced me to put further playing off for a few decades (57 years old now). I am looking for two things.
- I teach at the Marine Corps War College and I plan to use a few games in the classroom. I need some folks who will help explain some of…Continue
Looking for players in/around Austin, TX or central Texas. (27F and 48M)
Added by Riley Scott on July 17, 2015 at 9:30am — No Comments
Troy Goodfellow, founder of the Three Moves Ahead podcast, joins me for a discussion of computer strategy games versus boardgames. What do computer games do well that boardgames don't, and vice-versa? What can the two genres learn from each other? Plus, this episode's Game Off The Beaten Path is W1815, a brilliant little game about the Battle of Waterloo.Continue
Added by Kingdaddy on July 15, 2015 at 10:02am — No Comments
I've known Mark Stille for over twenty years. We met when we were both getting our masters at the Naval War College in Newport, RI. Even then we gamed together and talked game design. It's a pleasure to feature his game, Into the Pocket, in issue #3 of Yaah! Magazine. Originally posted on Over Da…
Added by Mark H. Walker on July 15, 2015 at 4:00am — No Comments
Seems like there are a lot of gaming magazines on the market today, and many potential customers have asked me why I feel that our magazine, Yaah! Magazine, is different. Here are my thoughts, originally published at Consimworld, on the subject.…Continue
Not just one guest, but two! Roger Miller of Revolution Games and Randy Lein of Legion Wargames take time away from Consimworld Expo to talk about life as wargame publishers, muse about the state of the hobby, give us some previews into upcoming games, and give sage advice to anyone interested in submitting a new design to a company like theirs. Plus, I'm not done talking about space empire games, particularly since there are more stories they could be telling than just another cardboard…Continue
Mark Herman stops by to talk about his new grand strategic WWII game, Churchill, plus oh so many other games he has designed over the years. During our whirlwind tour of Mark's career as a wargame designer, we make brief stops at SPI and Victory Games, and even get a peek into professional Pentagon wargaming. And if you're wondering what comes next after Churchill...Well, it's more than just Empire Of The Sun, 2nd edition (though that's pretty interesting, too). Plus, be sure to listen…Continue
Added by Kingdaddy on June 25, 2015 at 11:08pm — No Comments
Added by Charles Adams on May 21, 2015 at 10:21am — No Comments
Our panel discusses combat systems in games — many of which we like, and a few that we don't like. Air battles that are genuinely exciting, deck-building games that lead to interesting results, the genius of Dune's commitment mechanic, a defense of hex-and-CRT wargames — all these topics, and many more, in the course of our discussion. Plus, a recently-published game off the beaten path that takes traditional wargame mechanics in an interesting direction.…
Added by Kingdaddy on April 23, 2015 at 11:41am — No Comments
The newest issue of Line of Departure has been released, and most customers should have their copies by now. The lead review is of Ogre: Designer's Edition (Steve Jackson Games), with analysis of Frederick the Great (Avalon Hill) and the French and Indian War Battle Collection (Two Buck Games, along with two new scenarios for MBT (Avalon Hill). Finally, the magazine…Continue
Added by Jim Werbaneth on April 22, 2015 at 8:30pm — No Comments
I HAVE GAMES FOR SALE OR TRADE
I AM LOOKING FOR 'RAID ON ST. NAZAIRE'…Continue
Added by John P. Caccioppoli on April 3, 2015 at 6:20pm — No Comments
AFTERSHOCK is an educational game that examines interagency coordination in a humanitarian crisis, designed for university and professional audiences. We recently ran several games for the Canadian Disaster and Humanitarian Response Training Program--you'll find the results here.…Continue
I have not played in long time. Children never took to them. Now have time to play any time, any place in Atlanta Metro.
Added by J R Turner on March 15, 2015 at 2:52pm — No Comments