The official social platform for ConsimWorld
It's time to end the drive, and I figure there is no better time to end it than on my Birthday!
Added by Jim Werbaneth on February 27, 2011 at 8:28pm — No Comments
Recruiting for players. I'll be moderating this game. Contact me thru ConsimWorld or the game email address MeetingEngagement@gmail.com for more info.
Meeting Engagement (sci-fi capital ship war game)
The Terran Overlord Government's 7544th Mochov Battleship Squadron was performing a routine training sweep of an uninhabited star system near the Commonwealth…
Added by EvilKnight on February 26, 2011 at 11:59pm — No Comments
newest 'episode' is up...
Added by Brant Guillory on February 26, 2011 at 1:27pm — No Comments
Here is a list of My Top Ten games with amazing components. This is a topic which is near and dear to my heart, as I am constantly striving to make better maps and counters for VPG games and for myself. These a not just games: they are works of art, and I only wish I could make games as nice.
1. Russian Campaign 4th edition by L2.
2. Bitter Woods by L2
3. Age of Napoleon by Phalanx Games
4. Bitter End: an Attack to Budapest by Compass…Continue
I think it is somewhat halfway though in SL, there is a description for the method of producing the scenario. Because I want to play as such long, an original production method of the scenario is devised. Here, it makes the use of maps up to two assumption.
1.The selection of the map: Both players select one map. Please decide the player previously selected with dice etc.
2.Please move to clause 4 if you play one map.
3.Please decide how to connect it when…Continue
Added by Daniel Red Cloud Brown on February 23, 2011 at 2:50am — No Comments
Jason flies solo again, and can't seem to shut up! Over TWO hours in this solo ep. Jason addresses feedback where he announces the first ever CONTEST for P2P! Then he covers the last month (plus some) of news that fit to print--er--say. He also gives a rundown of things to consider when rating components, along with some "anchor" games that are examples of each "dice-level" rating. After this comes a full review of the GMT block game Hellenes. He also talks over some recent gaming (meeting…Continue
Play "Squads Leader".
Scenario is "Hasty Assult". And add "BE-1".
Added by Fuki Goro on February 22, 2011 at 6:09am — No Comments
The National Post in Canada is one of my favorite media outlets, one that I read every day. Often it's to keep up on Canadian news; what happens north the border does matter. Additionally, it is good to get a foreign perspective on events in the United States, as they cover the news here.
One of the most important stories I've seen there was published today. A reporter from the Post visited a veterans…Continue
Added by Jim Werbaneth on February 19, 2011 at 11:22pm — No Comments
I play Scenario 34.3 and 46.3.
A German army was defeated though the reason was uncertain.
Perhaps, dice might have been in a…Continue
Added by Fuki Goro on February 16, 2011 at 1:38am — No Comments
Television is about to get better due to the return of some badly missed characters. They are guys with whom we all went to high school. Maybe we worked with at some sucky summer job, involving burgers and stuff.
They are Beavis and Butt-head. …
Due to un-forseen circumstances, I had to reload Rome Total War back onto my PC
It has to be one of the best war strategy simulation games ever. I had decided just to play a quick game playing the house of Julii just to get back into playing again, plus I like to experiment with different ways of managing the empire, to see if it can work better.
Even though I have just started this campaign, I have just had the best victory in all the games I have ever played, and this again,…Continue
I play "SF3D:Scenario 10;City Fight".This scenario becomes a confused fight.An intense fire fight occurs because the victory condition is a number of hex of towns in the vicinity of the center of the map.
The dilemma is generated because the position that is adjacent to the ally cannot be specified for the shooting target though the indirect fire can be done to this scenario.How can the unit able to be left, and a severe fight is forced on both players mentally.…Continue
Added by Fuki Goro on February 13, 2011 at 10:22pm — No Comments
Hello all - the playtesting of Anzio continues and to drum up some more interest the playtest rules are available online for you to check out and see if it is your kind of game (or not).
Check them out here …Continue
I've added some new features to our social network:
Added by Kim Kanger on February 5, 2011 at 10:40am — No Comments