As the response is positiv all in all, I start working on the 1.1 update Version.
Today I realised an idea by Ian Wedge. With the 'Random factor ' Roads and Hexsides can be drawn more easily.
I am still looking for a MAC, and did some research about Mono. Generally I hope a MAC version could be realized.
Download the Trial Version at… Continue
Added by Jo Bader on March 31, 2008 at 4:30pm —
The Inkscape Boardgames Extensions
are now at version 0.89. The new version adds better support for specifying exact size of the hexgrid hexagons. I found it a bit too tricky with the old version to create symmetric hexagons, but using one of the new "hex size" or "symmetric hexes" options will make sure all hexagons are of the dimensions you want. That should probably have been the default since the first version, yes... There are… Continue
Added by Pelle Nilsson on March 30, 2008 at 5:00pm —
Yesterday evening, on our way back from Recruits Con
, I stopped off at TableTop Game & Hobby
in Overland Park, KS. There's a hot wire foam cutter there I've been looking at for quite awhile. But I have not yet been able to bring myself to forking over the bucks for it.
Then I got to thinking, how hard would it be to make something like that from scratch? My Navy career started out… Continue
Added by Bob King on March 30, 2008 at 12:41pm —
Our World in Flames game is slowly advancing through 1944. Winter has finished and the first shiny spring impulses are starting to arrive. My vaunted Wehrmacht has survived this feared winter in quite good shape. The Allied advance in France has been frustrated by bad weather and those stinky coallition forces are still bottled in Brittany, although I'm afraid a withdrawal to the Seine will be advisable soon. To break the stalemate in France, the Allies have landed north and south of Lisbon… Continue
Added by Ernesto Sassot on March 28, 2008 at 6:39am —
For all those that don't know (and that's most of you, heh), I am designing a game similar to Campaign to Stalingrad in scope, but using a modified version of Nathan's Iron Tide (Op Typhoon/VitW) system. I'm having a playtest and game day at my house as our normal meet has pretty much fragmented with no place to go. I will be opening a folder on CSW soon for discussion as things progress.
I posted this over on CSW in our local folder and thought I'd blog it over here,… Continue
Added by Greg Blanchett on March 27, 2008 at 12:53pm —
Well, I replayed Cortes with the Aztecs using the "Northern smash" plan which involves massing most of the Aztec knight units against the Northern Spanish force and true to expectations, the Spanish got severely mauled before the Spanish fleet could make it over to the that side of the lake and provide fire support. But it was a close-run thing.
I also detached a sizeable force of weak units to sit in the lake and delay the Southeastern Spanish force- with the fleet massed in the… Continue
Added by Adam Lid on March 27, 2008 at 1:51am —
Easter holidays - this means 4 days of gaming and relaxing!
Andreas Ludwig and I decided to spend this year's Easter mainly with three different activities:
1) Playing Empire of the Sun (GMT). You can read the report about the disastrous defeat of my US forces in the CSW Empire of the Sun Group in the topic "Japanese Easter Blitzkrieg" ;)
2) (Re-)watching Peter Jackson's Lord of the Ring Extended DVDs for the 6th or 7th time since release...
3) Playing the… Continue
Added by Denny Koch on March 26, 2008 at 1:28pm —
This is from a post in the game folder on the consim forum)
End of turn 10
Marc Guenette and I reached the end of turn 10 last night, and we'll be calling the game here as a Soviet victory. 3 VPs already in the bag - 2 for the Luftwaffe and support units (Grossgewitter "lite"), 1 for 50+ steps.
I bid high -12 and 13 vs 10 and 8 - for the initiative on turns 8 and 9, but lost it on turn 10 (11 to 10, die roll carried the day for Sovs). Inititative is crucial, and… Continue
Added by Daniel Gagnon on March 25, 2008 at 3:45pm —
I released Hexdraw 1.0 today.
Get the Trial Version at :
Installation is easy. just start HexDrawSetup.exe
Its possible the setup downloads a needed file from… Continue
Added by Jo Bader on March 25, 2008 at 12:00pm —
OK, this one is for the miniatures gamers, of which I'm occassionaly one. Like many things, this is just an opinion and I'm sure there are plenty of fanboys out there ready to light up their torches and grab their pitchforks but so what. You don't like it, move on. Now for the rest of you...
For some time, the issue of poor miniatures rules sets has been bothering me. Maybe it's just me (and if so, tough!) but it seems that the average miniatures rule set is a much poorer product… Continue
Added by Adam Lid on March 24, 2008 at 4:03pm —
This last weekend, I dug deep in the Cave of Unplayed Games and pulled out Cortes. This gem was orignally published in 1993 in Command Magazine, Issue No. 20 and it offers an interesting game of a topic that nobody (to my knowledge) had touched before.
The game system is interesting, the graphics superb, interesting rules and "chrome" to include temple desecration and human scarfice. What's not to love? Well, I played it (or rather,… Continue
Added by Adam Lid on March 24, 2008 at 3:30pm —
Drawing the included Sample Map. Added some labels. Writing manual with Jeff's help . Tested setup for trial and full.
I want to release tomorrow !
Added by Jo Bader on March 24, 2008 at 12:35pm —
I have been reluctant to post about this until I had some solid game design work completed for this project, but since I have no idea how long that will take, I figured I would at least throw this teaser out there.
So what is the Open Wargaming Initiative? Well, imagine a wargame system designed from the start to be open-ended and extensible. But more importantly, a wargame system that nobody "owns", or rather, we all own it together. Like Linux, the system and all its materials… Continue
Added by John Cooper on March 23, 2008 at 4:58pm —
This is a play-session of the upcoming game (Ici, c'est la France!) on the Algerian war 1954-62 which will be published by Khyber Pass Games. It is winter 1955 and the few fellaghas there are consist of some moussebilines (auxilliaries) in the Kabylie mountains, close to the town of Tizi Ouzou, and in the Aurès mountains outside the town of Batna where there also are some better armed moudjahidines. The French repression after the initial… Continue
Added by Kim Kanger on March 22, 2008 at 10:29am —
In order to facilitate networking and finding common interests amongst members, I've expanded the member profile section
with more questions you can now answer (this was a feature request of mine since the previous limit was 3 questions maximum). I think it's important that we can become more familiar with others on our network...so please let me know if there are any other profile questions you would like to see added. For… Continue
Added by John Kranz on March 21, 2008 at 11:00pm —
last left off the description of my current gaming with my FTF activities....
the weekly game night with Trevor (Did I mention that I think he is one of the only the few, besides James Pei, to have won the WBC "For The People" Tournament? Don't even ask how that game went when we played it :-/" ) I belong to Metro Seattle Gamers
located guess where? Seattle! - I live and work in Kent - about 20 minutes (on a good… Continue
Added by Allen Evenson on March 21, 2008 at 10:59pm —
to start a blog post on my activities? How about what I'm doing (or supposed to be doing) right now and see where it goes.
have many gaming interests and not near enough time to game; so what am I going to do about it? Quit my job? No.
Go fire up ADC, VASL, or Cyberboard and process one of my long dormant PBeM games? No.
Read some rules to games I've purchased but not played? No.
I'll tell you what I'm going to do! I'm going to spend my free… Continue
Added by Allen Evenson on March 21, 2008 at 9:25pm —
just toying around,
the craters are a verry good texture,
only seconds to do this...
what terrain is needed in a space map ?
Uploaded the picture to photos
open picture dialog shows thumbnails (some hardcore programming)
Border on /off
starting Hexnumbers at -1
Manual is back from… Continue
Added by Jo Bader on March 21, 2008 at 11:50am —
OK, it's Friday and time for yet another bad Star Trek episode. Today's "gem" is the "Omega Glory" which features one of Kirk's collegues violating the Prime Directive and one of those "oh-so-original" plots involving parallel development ("Yangs" vs "Kohms") which are usually just a way to save money and be able to utilize Paramount Studios' extensive prop and wardrobe collections without having to… Continue
Added by Adam Lid on March 21, 2008 at 10:30am —
Well...finally I pulled it off. My first win in a long time against my son. My son normally has an exceptional luck with both cards and dices in this game but this time it went my way, eventhough it was close. I play Memoir alot with my son and we have great fun. I do remove some of the "grey"cards wich have to much english text since he cant read english yet. But he knows the function of most "grey" cards.
My son playing the Germans started up by an attack in the open on my right… Continue
Added by Peter Lindahl on March 20, 2008 at 11:43am —