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The Designer of "Crassus in Aquitinina" put together a very well done play though of the game and covers background and some of the rules, tactics and strategy. The pdf (8 pages, 3.1 mb) is attached here. …Continue
Punching Task Complete. Now to play the game. Setting it up now.
After admiring the box for almost a year, I finally got down to punching out the counters for GBII. These are only the Soviet counters. …Continue
Added by Rusted Dice on March 29, 2012 at 6:07pm — No Comments
A few recent zombie apocalypse games, courtesy of my local gaming group's homebrew rules (click the links for the full AARs). The Area 52 game (last link) was especially fun.…Continue
OK, so first blog post, expect poor organisation as I blurt out stuff to introduce myself and what I've been doing, forget what I was saying and go in a random direction to talk about something totally different.......... *cough* where was I?
Who be me???? Me be English geezer, fairly old, living in tropical Malaysia teaching the local youth how to be Engineers and Managers, and constantly hurling abuse at the local drivers.........
Someone put a forum post on…Continue
My review of Philip Sabin's excellent new book Simulating War: Studying Conflict Through Simulation Games (London: Continuum, 2012) can be found at PAXsims.
Added by Rex Brynen on March 26, 2012 at 9:46pm — No Comments
For computers with Windows OS (XP or later), 800x600x32 or screen resolution, 8mb disk space, 1mb RAM. Between the playtesting of the designer (Craig Johnston) and myself we must have played 150 games (solitare) to the end yet the games stayed entertaining and engaging every time thaqnks to the secert variable setup and OBs and battleboard system. The game was also blind (i.e. no help from me on the interface) tested successfully.
The interface has (hopefully) been improve over…Continue
Added by Thomas A Stevenson on March 25, 2012 at 9:12pm — No Comments
Two weeks in and we're off and running, albeit with a new musical introduction already (and we explain why this is so). In this quicker than expected episode we talk through those first heady days, as well as our liking of card driven games.
After a few weeks delay we finally got started last night..
The game is 'only' 7 turns long but each turn is actually made up of a myriad of little turns as the action switches back and forth between the players..no sitting around for non-phasers here..slow going at first as we absorb the rules but expect the game to speed up somewhat as we get into it..massive initial German air and artillery bombardment cleared some hexes of Soviet defenders..Alan (Germans) chose to start at the…Continue
Read the "book" but never saw the narrated video before!
Hats off to Robert Wilson on BGG for his post on this.
I am almost done with a highly revised computer version of Stephen Cole's "Siege of Leningrad". "March on India" or Jacksonville: Beaches of Doom" have been suggest as the next candidate for conversion to PC format. What would like to see?
Added by Thomas A Stevenson on March 19, 2012 at 10:47am — No Comments
The Winter War a fascinating campaign and this GMT game not a bad effort on the topic..thought I'd give it a bit of a soloing again using the non-historical Variable Set-up..
We have now posted 2 videos and 1 audio episode for Dos de Mayo: one final video due soon. As to future games we will shortly be looking at Strike of the Eagle and Wilderness War.
Added by Rusted Dice on March 16, 2012 at 8:17pm — No Comments
A interesting thought experiment, what would the results look like from 'rolling' a 7 and 5 sided dice together as oppose to using two d6's.
One 2 and 12
Two 3's and 11's
Three each of 4 and 9
Four each of 5 through 8!
And only 35 total outcomes.
Of course this would have to be done with a computer rather than physical dice (unless your willing to re-roll a higher sided…Continue
Just a head's up on our (two rambling guys) new project - irregular in episodes (video and audio) but dedicated to strategy and consim games. The first audio episode is now available.
As we say in the episode, we're newbies as such and everything we do will no doubt reflect that - we're not expert broadcasters, players, or anything. The youtube channel will be…
I am currently playing panzerblitz hill of death, from MMP. I enjoyed a lot the reaction fire and opportunity fire rules for it allow the inactive player to play a little and as a result, it is not so boring to wait for his/her turn. Would any of you guys suggest more games with such kind of rules?