The official social platform for ConsimWorld
The Designer of "Crassus in Aquitinina" put together a very well done play though of the game and covers background and some of the rules, tactics and strategy. The pdf (8 pages, 3.1 mb) is attached here. Crassus example game.pdf Crassus is available for $12 from…
Added by Thomas A Stevenson on March 31, 2012 at 10:12pm — 1 Comment
Punching Task Complete. Now to play the game. Setting it up now.
After admiring the box for almost a year, I finally got down to punching out the counters for GBII. These are only the Soviet counters. …
ContinueAdded by Anthony Hicks on March 30, 2012 at 5:55pm — 13 Comments
Added by Kim Kanger on March 28, 2012 at 4:04pm — 2 Comments
A few recent zombie apocalypse games, courtesy of my local gaming group's homebrew rules (click the links for the full AARs). The Area 52 game (last link) was especially fun.…
ContinueAdded by Rex Brynen on March 27, 2012 at 1:38pm — 3 Comments
OK, so first blog post, expect poor organisation as I blurt out stuff to introduce myself and what I've been doing, forget what I was saying and go in a random direction to talk about something totally different.......... *cough* where was I?
Who be me???? Me be English geezer, fairly old, living in tropical Malaysia teaching the local youth how to be Engineers and Managers, and constantly hurling abuse at the local drivers.........
Someone put a forum post on…
ContinueAdded by Scott Kirby on March 26, 2012 at 11:17pm — 10 Comments
My review of Philip Sabin's excellent new book Simulating War: Studying Conflict Through Simulation Games (London: Continuum, 2012) can be found at PAXsims.
Added by Rex Brynen on March 26, 2012 at 9:46pm — No Comments
For computers with Windows OS (XP or later), 800x600x32 or screen resolution, 8mb disk space, 1mb RAM. Between the playtesting of the designer (Craig Johnston) and myself we must have played 150 games (solitare) to the end yet the games stayed entertaining and engaging every time thaqnks to the secert variable setup and OBs and battleboard system. The game was also blind (i.e. no help from me on the interface) tested successfully.
The interface has (hopefully) been improve over…
ContinueAdded by Thomas A Stevenson on March 25, 2012 at 9:12pm — No Comments
After a few weeks delay we finally got started last night..
The game is 'only' 7 turns long but each turn is actually made up of a myriad of little turns as the action switches back and forth between the players..no sitting around for non-phasers here..slow going at first as we absorb the rules but expect the game to speed up somewhat as we get into it..massive initial German air and artillery bombardment cleared some hexes of Soviet defenders..Alan (Germans) chose to start at the…
ContinueAdded by Steve Arthur on March 22, 2012 at 5:24pm — 22 Comments
Read the "book" but never saw the narrated video before!
Hats off to Robert Wilson on BGG for his post on this.
Added by Bill Wood on March 20, 2012 at 9:05am — 3 Comments
Added by Bill Wood on March 19, 2012 at 11:30am — 8 Comments
I am almost done with a highly revised computer version of Stephen Cole's "Siege of Leningrad". "March on India" or Jacksonville: Beaches of Doom" have been suggest as the next candidate for conversion to PC format. What would like to see?
Added by Thomas A Stevenson on March 19, 2012 at 10:47am — No Comments
The Winter War a fascinating campaign and this GMT game not a bad effort on the topic..thought I'd give it a bit of a soloing again using the non-historical Variable Set-up..
Added by Steve Arthur on March 18, 2012 at 8:11pm — 7 Comments
Added by Roger Morley on March 15, 2012 at 3:06pm — 7 Comments
A interesting thought experiment, what would the results look like from 'rolling' a 7 and 5 sided dice together as oppose to using two d6's.
Answer;
One 2 and 12
Two 3's and 11's
Three each of 4 and 9
Four each of 5 through 8!
And only 35 total outcomes.
Of course this would have to be done with a computer rather than physical dice (unless your willing to re-roll a higher sided…
ContinueAdded by Thomas A Stevenson on March 11, 2012 at 10:17pm — 1 Comment
I am currently playing panzerblitz hill of death, from MMP. I enjoyed a lot the reaction fire and opportunity fire rules for it allow the inactive player to play a little and as a result, it is not so boring to wait for his/her turn. Would any of you guys suggest more games with such kind of rules?
Added by Rafael Moreno on March 8, 2012 at 6:57pm — 6 Comments
Can anyone recommend a really good book on the battle and the circumstances immediately surrounding it?
Added by Steve Arthur on March 7, 2012 at 4:23am — 12 Comments
Added by Bill on March 6, 2012 at 10:12pm — 6 Comments
THE FALL OF ROME. I have started reading the original S&T #39 rules to this game, and I also have a copy of S&T #181 rules, so it will be full steam ahead on this game. This game has been heavily slated, especially for it's poorly written rules, so for some odd reason, it has given me cause to set this one up and find out what all the fuss is about. Another reason for setting this one up is because it is a solo game, which is always a plus with with me.
BLOODY BUNA. I…
ContinueAdded by Roger Morley on March 6, 2012 at 10:42am — 13 Comments
A couple of my friends have been trying to get me to write something about Vassal and why I think its the best thing (combined with skype) that has happened to this hobby in years (or for me the best thing ever).
For starters I know many, many gamers who will not buy a wargame unless there is going to be a Vassal mod. I don't know anyone who won't buy a game because there is a vassal mod.
There are lots of games now days on many topics. It used to be very hard for me to find…
ContinueAdded by Bill on March 3, 2012 at 11:30am — 9 Comments
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
29 members
37 members
244 members
57 members
43 members
14 members
1 member
66 members
197 members
156 members
Please be sure to check-out these CSW services.
© 2021 Created by John Kranz.
Powered by