April 2008 Blog Posts (49)

Origins - How we became humans

My dear friend Manuel Suffo is the bigger fan of Phil Eklund's games I meet and he is always proposing playing his games. We've previously played by email American Megafauna and Lords of the Renaissance, but they don't attract me attention. The last game proposed was his recently published, by Sierra Madre Games, Origins - How we became humans. I inmediately exclaimed, "Oh no! Another Eklund game! Oh, my god" - because I found it always boring.



But... third time's charm! This game… Continue

Added by Manuel P. Ron on April 30, 2008 at 9:29am — 3 Comments

Tonkin (Khyber Pass)

The counter art for the 2nd edition of Tonkin is soon ready. :-)





Well boys, even though I wish the top unit could be included in the game, it is in fact the para-unit above which is an example of the counter art. If you wish to see the map, have a look here: http://www.kangerproject.com/tonkin2/



Tonkin was nominated for an CSR award as the best post-WW2 wargame last… Continue

Added by Kim Kanger on April 29, 2008 at 2:30pm — 4 Comments

My Motto

If you are reading this blog, surely you are still be asking what is this guy talking about? Game Reviews? After Action Reports? Computers?



As a member of consimword forums, where I've post since many years ago, I recently noticed this new feature from the world consimworld. Firstly, I don't get interested aboit this, only joing a group or two and some friends. But after, I see the blog feature and I ask me what can I talk about that will contribute to this community?



So,… Continue

Added by Manuel P. Ron on April 29, 2008 at 4:32am — No Comments

CyberboardML

With near 2000 users and over 11000 messages, Cyberboard Maling List (aka CyberboarML) is the greatest than I am joined. His purpose is provide a forum for user support to those that are using the popular pbem program (that is also the motto for this blog).



If you are reading this and you haven't still joined, what are you waiting? It's only one click away!









Click to join…
Continue

Added by Manuel P. Ron on April 28, 2008 at 3:59am — No Comments

GMT West Spring 2008

Just got back from the GMT West Weekend held in Hanford, CA (April 24 - 27). This is my second GMT Weekend and this time was as good as the last time (Spring 2007). I have to say that the GMT experience is the best convention experience I have had. I really like the informal atmosphere and the fact that everyone there is a wargamer. More than wargames get played during a GMT Weekend, but everyone attending is a wargamer.



I played the new version of Blackbeard, Manoeuvre and Kaiser's… Continue

Added by Kimbo on April 27, 2008 at 2:35pm — 1 Comment

Bloggy Goodness

Figured I'd join up to get to know fellow Consimworlders AND have somewhere to paste some updates on stuff I'm working on, games I'm playing and AAR's. We'll see how that goes.



Got a few Cyberboxes in the works:



Campaigns of King David (Clash of Arms) - This one's done, need to get it approved by CoA.



Hannibal: Rome vs. Carthage (Valley Games edition) - Another one that done but needs approval, but with the VG situation it's so far been impossible… Continue

Added by Mark Jones on April 27, 2008 at 11:17am — 2 Comments

Work in progress

Corrected map editor screen:



Another update for my game project... I work now on file menu system, load, save, exit....

Some screenshots:…





Continue

Added by Nick on April 26, 2008 at 5:00am — 3 Comments

1960 - The Making of the President

Last saturday morning I manage to play and lose with Nixon my first 1960 - The Making of the President game. Just after my friend returned home with his copy of the game, I want more. I look at Z-Man Games to grab a copy but then I noticed it will be also printed here in Spain by a new game company! So, I guess It's better to buy the spanish edition.



But I am so excited with this new discovery in my game pool that I want to start a pbem game. I hope this second game fulfill my… Continue

Added by Manuel P. Ron on April 25, 2008 at 4:21am — 1 Comment

Tigris & Euphrates

I don't know the exact number of gamebox I have finished and published so I am going to remember each one during my blog trip. The first I am going to remember was for Tigris & Euphrates, eurogame by designer celebrity Reiner Knizia (who I met last year in Cordoba during a con and I was amused how kindly he was there).





The size of the gamebox is only 29K. I took the images from the BGG play by web module. I guess I never used this… Continue

Added by Manuel P. Ron on April 24, 2008 at 4:28am — No Comments

Military History and Business

As I've mentioned in other venues, the current state of the American economy is going south, and it's claiming some business ventures. One of them is the insurance career that I began seven months ago, with extremely high hopes and enormous confidence. Now I'm looking for new opportunities.



One of the things to which I keep returning is that nearly forty years in wargaming, with a lifelong interest and education in military history, has to amount to something of value to business. On… Continue

Added by Jim Werbaneth on April 23, 2008 at 10:18am — 4 Comments

Here I Stand

A friend, fan of this multiplayer card driven game published by GMT, asked me when I was talking about my current Here I Stand pbem game this question:

"Why there is many people playing by email this game? I can't understand it! The game has many interaction among players: response cards, interception, combat cards, and do on."



First, I guessed it is because is more easy to find pbem players than real players for a multiface game. That is correct, but there is players that can… Continue

Added by Manuel P. Ron on April 23, 2008 at 5:13am — No Comments

Bill's Cyberboard (c) Utilities

When I took the WiF gamebox project and I see I had to create over 3000 counters in the gamebox I notice that it was almost imposible using the copy and paste feature. It was a work for Hercules! - I think.



I had several pdfs with the countersheets (available when you purchase the WiF Companion CD). So, when I found over the net Bill's Cyberboard (c) utilities I get amazed. When you download from you get several win32… Continue

Added by Manuel P. Ron on April 22, 2008 at 6:00am — 6 Comments

1936 Guerra Civil

This game, 1936 Guerra Civil, published by Ediciones Rotura, is my last gamebox design. I met the designer, Arturo Garcia, during summer'07 in a con celebrated in Mollina (Malaga) and although I don't like specially card games this was the exception to the rule. I grab a copy in a store during the con and tell to the designer that I will help him to create the gamebox for Cyberboard. I guess he don't understand me what I was talikng about.



After holiday summer I contact him by email… Continue

Added by Manuel P. Ron on April 21, 2008 at 11:07pm — No Comments

Hexdraw 1.1 on going work , todays results


Added the new Secondary Roads Tab. Secondary Roads are drawn beneath primary roads.
Generated new woods textures. Improved colour dialog. Download Hexdraw 1.0 trial version at
http://www.hexdraw.com/HexDrawSetup.exe

Added by Jo Bader on April 21, 2008 at 11:30am — 18 Comments

Saga of the first five missions

The Walla Walla Wendy drew the Nagoya urban area as its inaugural flight and formed up nicely in its high position in the middle of the formation. It almost missed it's rendevous point (played this rule wrong) but 'caught up' with the boys. After some missed light flak we encountered a George attack but the left gunner drove him off. Clear skies over the target and the dead-eye bombardier nailed the buildings below with a 40% on target estimation. Both wings suffered some superficial… Continue

Added by Gerry Palmer on April 21, 2008 at 8:22am — 1 Comment

Luftwaffe

Sometimes you start a pbem game with a friend and it get stalled in the first movements. It happens usually because your opponent get busy with other duties (work, family, and so on). This happenned me recently with a game to the old classic Luftwaffe by Avalon Hill (and recently updated to 2nd Edition by Decision Games)



The game has a simple turn sequence, a mechanic that is called 'U go, I go'. I don't know if DG printed in the back of the box the rating that is showed in many… Continue

Added by Manuel P. Ron on April 20, 2008 at 5:34pm — No Comments

B-29 SUPERFORTRESS Mission Replay

Mission #2 for the 'Joy Lisa'



[After the aborted first mission that sent home both our left and right gunners, we receive our newest members; Sgt. Max Fluke, from Shoreview, MN and Sgt. Ted Widger, from Masonville, IA over drinks (which they pay for, of course). The mechanics say our bird is good to go, so we head to the briefing room the next morning for our mission briefing.]



This time we're headed to Nagoya for an Urban Area mission during the Day at High Alt. We draw… Continue

Added by Allen Evenson on April 20, 2008 at 5:25pm — 2 Comments

Struggle of Empires

I usually play multiplayer pbem game with a group of three friends by email that play wargames like me. We are playing from many years ago using Cyberboard and we are always playing one or two games among us.



Our last game finished was a game of Struggle of Empires. This game published by Warfrog and Eagle Games allows 2-7 players, although it suits better with 4 or more players. It isn't strictly a wargame because the players aren't eliminated but it has land and naval combat,… Continue

Added by Manuel P. Ron on April 19, 2008 at 1:00pm — No Comments

Light at the End of the Tunnel for The Great Northern War: Dread Poltava's Day

In my capacity as staff developer for Turning Point Simulations, I'm on my fourth development assignment. With that, the company should be ready to offer its first year's worth of titles.



The game is The Great Northern War: Dread Poltava's Day, and it is by new designer Jason Juneau. As far as I know, it is the first game to cover the entire conflict from beginning to end, and it does so on a grand strategic… Continue

Added by Jim Werbaneth on April 17, 2008 at 10:37am — 13 Comments

Link to my blog

Link to my Blog

Added by Ben Smith on April 17, 2008 at 8:30am — No Comments

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