April 2008 Blog Posts (49)

George W, Bush is going to buy me a Wargame...or three.....or four....

My wife and I have had our taxes done, refund received, since the end of January. Now, of course, all talk is centered on the Rebate Checks to be sent out in May. Due to the Way Life Goes, My wife put her name first on the Tax Return. Had she put MY NAME first, we would be receiving the Rebate Direct Deposit on May 2nd. Her SSAN last two digits are -OF COURSE- "99".



But, that's alright. It merely gives me more time to see what Game I want to buy...





FIRST… Continue

Added by Daniel Red Cloud Brown on April 16, 2008 at 12:36am — 12 Comments

New Screenshots





Here are two more screenshots of my project ... This time, the towns and city's are incorporated, as well as bridges, railway lines .....

The first is a arid-desert map , the second ....a European-style… Continue

Added by Nick on April 15, 2008 at 4:27pm — No Comments

Uploads to Line of Departure/The Wargamer

Line of Departure/The Wargamer is a vital part of the Line of Departure multiverse, and I aim to provide the readers with at least the equivalent of one free issue's worth of material every year through it. The articles aren't always going to be the same type that one will find in the magazine itself, and in fact the web puts a much greater emphasis on computer… Continue

Added by Jim Werbaneth on April 14, 2008 at 3:20pm — No Comments

Will I ever learn?

After finishing our extensive WiF campaign, I am currently fighting to learn, once and for all, to play ASL. As expected, my first lessons come from ASLSK1. I already mentioned our first session last week and things could really have been better for me... this week I've realized I will learn the hard way, so much for my battered ego.



We played the War of the Rats scenario a couple of times. I first played as the wicked German... I blasted, I machine-gunned, I roasted ruskies... and… Continue

Added by Ernesto Sassot on April 14, 2008 at 2:42pm — 2 Comments

1918: Storm in the West (Command No. 16) - Take 2

Well, played a scenario having the Germans make their main thrust against the British with most of the spearhead aimed at Amiens and then to Abbeville by sea. It worked out great until I rolled rainy weather which turned the area into a giant marsh and slowed down the Stosstruppen units movement, thus preventing them from rolling into the Channel Ports unopposed. The line definately got bent a bit and a good part of the British Army was mauled.



Unfortuantely for the Germans, they… Continue

Added by Adam Lid on April 14, 2008 at 11:03am — No Comments

Somes screenshots.....









Some screenshots of my pc game project .... Boots, tracks & Rotors....BTR.....

The ultimate aim is to produce an strategy game for recreating any current conflict an the operational scale (Brigades/reg, 15-25km/hex....In the style of the old GulfStrike, Victory games ...

Here,some views of the map editor in… Continue

Added by Nick on April 14, 2008 at 6:18am — 4 Comments

Cyberboard Gamebox ready for Playtesting

Well, James did a wonderful job in getting all my counters into a gamebox. I just finished going through and editing them to their proper places and adding text info. Made up three of the four scenario files. I have the four maps done and inside the gamebox, but I haven't nailed down the setup for Uranus so I will do its scenario file later...



I have uploaded both the hardcopy playtest kit (in .pdf) and the gamebox along side the rules and charts (.doc and .xls) on my website. If you… Continue

Added by Greg Blanchett on April 12, 2008 at 11:54pm — 2 Comments

my first try at playing I Ain't Been Shot, Mum! (WWII company-level miniatures)

I should preface this by saying that although I'm a big boardgaming geek, I'm in a mostly-miniatures phase at the moment. I play ASL with the local group (the DC Conscripts), and I have a trusty PBEM chum (who I've been horribly neglecting--I must get him my set-up for our next game of The Burning Blue), but most of the fellows I game with on a regular basis are miniatures men, not big into 'hardcore' military boardgames. I get some Euro-style boardgaming in with friends and neighbors, but for… Continue

Added by Jan Spoor on April 11, 2008 at 3:46pm — No Comments

Time is flying by WAY TOO FAST !!!

I think it was the Earliest Possible Date for Easter that did it. It's April Already ?!?!?!



On the bright side, our taxes were done and filed by 30 January. ( And I notice that alot of people this year seem to be a bit more frazzled by April 15th than in previous years. Just a sort of Free-Floating Anxiety that has an Obvious Reason to attach itself to, I'm guessing ) .



Good stuff is beginning: This past Wednesday I got "Civil War Times, Illustrated", "Military History",… Continue

Added by Daniel Red Cloud Brown on April 10, 2008 at 5:38pm — 2 Comments

New Tonkinsample (Khyber Pass)

Added by Kim Kanger on April 10, 2008 at 2:00pm — 2 Comments

Hexdraw 1.1 on going work , todays results



I finished the TopText functions. A Map can have a Turntrack and all the symbols we always like to have drawn on the very top. The nice depot symbols are also done with Toptext.

I also finished the ‘Shift Hexside’ function. The points of new heside are shifted in direction to a higher terrain. The amount of shift is controlled by a new Trackbar. The value is based on the width of the hexside.





download Hexdraw 1.0 at…

Continue

Added by Jo Bader on April 10, 2008 at 7:30am — 1 Comment

Work Continues...

Currently putting together map C in HexDraw. Looks like it won't cover the entire Caucasus area, so there will be need of at least another half-map. Will know for sure when I get things drawn out...

Have someone assisting me with getting a gamebox together for some outside playtesting. Things are starting to "gel"...

Added by Greg Blanchett on April 10, 2008 at 12:52am — 6 Comments

Have you ever wondered what happened when you rolled for realignment or a coup in Twilight Struggle? The shift in power may represent a takeover by a military junta, or a coup d'etat orchestrated by …

Have you ever wondered what happened when you rolled for realignment or a coup in Twilight Struggle? The shift in power may represent a takeover by a military junta, or a coup d'etat orchestrated by rivals, a retiring leader replaced by a reformer, or bloody rioting in the streets. The game 1989: Dawn of Freedom is a conflict simulation of the events that lead to the overthrow of Communist regimes across Eastern Europe. It is modeled on the mechanics of Twilight Struggle,… Continue

Added by Ted Torgerson on April 9, 2008 at 5:27pm — 5 Comments

V for Victory?... errr.... no.... S für Sieg!!!

A lot of gaming activity in the last couple of weekends.



Believe it or not, our WiF game has reached an end with the moral collapse of our opponents. In the last post, we left the game with a fair Axis situation, but with black clouds slowly approaching. Well... the clouds were no more than black cotton and the sun shines again all over Europe for the Axis forces.



It was May/June 44. The turn started with good weather around the world. Portugal had just been invaded by the… Continue

Added by Ernesto Sassot on April 9, 2008 at 2:23pm — No Comments

Free Paper Models

Anyone want to try there hand at building paper models?



In order to try and drum up interest in my Other Hobby, I am prepared to send a pdf file of a cardmodel plane from Fiddlers Green to Anyone who asks.



Go here:



http://www.fiddlersgreen.net/



and check out the selection of card model planes. I have a complete set, so you can ask for any of them. Only one per person, please!



Everything you need to know about How to build em once you got… Continue

Added by Tim Allen on April 9, 2008 at 1:43pm — 3 Comments

A touching story

Once upon the time, there was a lonely T34/76A, who was running in the woods...

Not far from Lenningrad
I don't know you already come across this story, but if you have played some WWII Eastern front games, I'm sure will find it interesting.

Added by Giorgio Clavelli on April 9, 2008 at 1:00am — 2 Comments

Open Warfare (WIP report 1)

Click on the image below to see a larger version of the scenario sheet.



The original working title for this game system was Ages of War, but since my plan is to make it my entry for the Open Wargame Initiative, I am thinking of calling it Open Warfare instead. Nevertheless, the notion of representing warfare through four distinct technological ages… Continue

Added by John Cooper on April 8, 2008 at 6:30pm — 5 Comments

Hexdraw 1.1 on going work , todays results

Today I programmed the Hexsides Shift in direction to adjacent higher terrain. This makes outlining Hexes with Hexsides much easier . (e.g. Hills and Woods in ASL)

The programming is done, but I have to finish the fine tuning of the values. Also the user interface makes me headache because of the amount of possibilities how to use this new feature. I don’t want to have too many buttons.



Started with Top-Layer-Text , very useful when drawing a turn record chart or a map… Continue

Added by Jo Bader on April 8, 2008 at 5:43pm — No Comments

In Flander's Fields



Here's another interesting WWI game: In Flander's Fields. Designed by Kerry Anderson and originally published by Moments in History/Ciritical Hit in 1999, this game recreates the First Battle of Ypres in 1915 which saw the first use of poison gas (by the Germans) in WWI.



I originally posted these comments in Consimworld.talk but I thought I'd put them up here:



This game has excellent solitare playability and an… Continue

Added by Adam Lid on April 8, 2008 at 2:26pm — 5 Comments

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