April 2008 Blog Posts (49)

600 Member Milestone Reached

Special thanks to everyone for helping spread the word about the CSW Social Network. We have now surpassed the 600 member mark. Also, later this week we will be congratulating the winner of our Friends Network Challenge.

Added by John Kranz on April 8, 2008 at 10:21am — No Comments

Chess Night

I got in a few games of chess tonight at our club here in Chandler. I ended up 1-3, but I was playing people who on the low end were rated about 350 (1765 vs 1416) points higher than me. I almost won a second game, where I was up an exchange and had a good time advantage on the clock, but then blew it by hanging a knight. Oh, well.

So do people here think chess qualifies as a wargame? It obviously is an abstraction of ancient warfare. Growing up I never really played the game. I knew… Continue

Added by Gerard Snitselaar on April 8, 2008 at 3:56am — 2 Comments

1918: Storm in the West (Command No. 16)

Lately I've been getting interested in WWI so I pulled out another game this last weekend: 1918: Storm in the West. This was originally published in Command No. 16 in 1992 and it's one of Ted Racier's earlier designs. You can definately see the similarities between this one and "When Eagles Fight", which came out later. This is a medium complexity game and the victory conditions are based on each side driving down the enemie's morale to… Continue

Added by Adam Lid on April 7, 2008 at 11:30am — 12 Comments

Hexdraw 1.1 on going work , todays results

improved functionality of Textinput , requested by Greg Blanchet.
Answerd severel question from customers.
Some of them dont find the Manual.
It is located in C:\Programs\Hexdraw\Hexdraw manual.pdf

Added by Jo Bader on April 6, 2008 at 2:00pm — 4 Comments

What I have been doing lately

I haven't spent much time gaming lately, except for chess. I did spend some time last week and finished putting the stickers on the blocks for C & C: Ancients.

I've spent a lot of time recently reading McPherson's history of the Civil War Battle Cry of Freedom. I have just finished the section on Antietam. It has been a good read so far.

After I don't know how long I have finally caught up on reading the posts in the Military History Books &… Continue

Added by Gerard Snitselaar on April 5, 2008 at 5:51pm — 2 Comments

Hexdraw 1.1 on going work , todays results

This is the first Screenshot of HexDraw 1.1

I moved the Random Rotation Buttons into the Overlays Tab

All Tabs now have their own Controls at the lower end of their list.

So you can switch Random Rotation for Overlays, Text, Background seperatly.

Additional there is a Track bar for the Random Factor in percentage of a Hexside for

Roads and Hexsides. The blue hexside was drawn with 10% the red with 90%

The terrain tab got a… Continue

Added by Jo Bader on April 3, 2008 at 12:12pm — No Comments

April 5 GameDay - Saturday

Time is rapidly approaching. The Boston Market sandwiches will be ready at noon. My two playtest scenarios only take up one table, leaving a 33"x33", a 40"x74", and a 4'x6' table available. Even my daughter can be fodder for some lighter games. If I can make it to Richardson and McKinney, you can certainly make the trip to Lewisville. Especially for free food...

Special thanks to those who volunteered for playtesting:
Al Hay
Erik Nicely
Paul Borchers

Added by Greg Blanchett on April 3, 2008 at 11:58am — 6 Comments

0.9, approaching 1.0...

I finally got around to implement proper countersheet layout configuration to my Inkscape effects. It is now possible to create a layer (that must be called countersheet_layout) containing rectangles that describe how to layout the countersheet, ie to match a die for diecutting, or if you for some other reason don't want the counters to… Continue

Added by Pelle Nilsson on April 1, 2008 at 1:30pm — 16 Comments

When Eagles Fight (Command No. 25)

This last weekend I decided to pull this beauty out of the Cavern of Unplayed Games and give it another try. This was originally published in Command Magazine No. 25 back in 1993 and was designed by Ted Racier. While I'm no fan of Ted's more recent designs, his early WWI stuff is excellent and this one is no exception. There's some interesting subtleties going on, especially in the supply rules and the German's use of the "Ober Ost"… Continue

Added by Adam Lid on April 1, 2008 at 11:30am — 5 Comments

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