April 2012 Blog Posts (32)

The Pocket at Falaise - End of Turn 3

The Germans were able to pull back behind the Orne River, while the Canadians pushed even farther towards the south.  By coming within 6 hexes of a bridge crossing on the Dives, the 86th Korps was added to the chit pile.  The 272 division and the GUF units were put in play and moved down to help…

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Added by Brett W Avants on April 29, 2012 at 9:26pm — No Comments

ATO's The Pocket at Falaise - Turn 2

Below is the situation after Turn 2.  Instead of a blow by blow, activation by activation description of the events, let me make a few observations.  

  • Note that the Germans have three Kampfgruppen in the withdrawal area already.  One regiment is high-tailing it south to exit off the map for a victory point.  

  • The pocket is collapsing.  The Allies are pushing it from both the north and south, and from the west as the Germans attempt to pull back in…
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Added by Brett W Avants on April 28, 2012 at 4:33pm — No Comments

Turn 1 - ATO’s The Falaise Pocket

Looking at the map, I tried to set forth in my mind my plan of attack (or retreat as the case may be) for the Allied and German forces.  The Allied forces of course need to eliminate as many of the German units as they can, while at the same time trying to close the pocket and cut them off from their withdrawal axis.  The Germans on the other hand need to bug out as quickly as possible but in an orderly manner so that they do not give the Allies any gaps or…

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Added by Brett W Avants on April 28, 2012 at 12:00pm — No Comments

Computer SFGE Project Update:

Version 0.30 has been submitted to DG for testing.   The game is playable at this point although missing a few features.  Except for increase resources and two Expedition events all rules have been implemented.

Added by Thomas A Stevenson on April 27, 2012 at 7:30pm — No Comments

ATO's The Pocket at Falaise Initial Set-up

Below is the initial set-up for Against the Odds' game The Pocket at Falaise.  This is what's on my table now, and I am anxious to get started.  The rules are simple, with a few twists.  The photo shows my initial set-up after selecting my German Unknown Forces and setting them aside.  These were the 74 Korps/988/276 Infantry Regiment, the 2SS/5/3FJ Regiment, the 47 Panzer1/1SS Panzer Grenadier Regiment, and the 74 Korps/991/277 Infantry Regiment.  I selected these for later use…

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Added by Brett W Avants on April 26, 2012 at 9:55pm — No Comments

Photo Coverage of Spring Fever in Raleigh, NC

First 2 articles up now, 3d coming Friday

http://grogheads.com/con-sf1.html

http://grogheads.com/con-sf2.html

 

 …

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Added by Brant Guillory on April 25, 2012 at 12:56pm — No Comments

Photos of Spring Fever in Raleigh, NC

2 sets of photos up now - one more coming Friday

http://grogheads.com/con-sf1.html

http://grogheads.com/con-sf2.html

Added by Brant Guillory on April 25, 2012 at 12:53pm — No Comments

Reviews Up for Bomber Command and 1989: Dawn of Freedom

I just thought I'd let folks know the reviews for Bomber Command as well as 1989: Dawn of Freedom (both from GMT) are now up on The Gaming Gang.

Bomber Command

1989: Dawn of Freedom

Added by Jeff McAleer on April 23, 2012 at 11:50pm — No Comments

PanzerBlitz Hill of Death Scenario 2

This was my second PanzerBlitz Hill of Death scenario. This one has a relatively small area of operations, but has a good number of units. The British must secure greater than 4 of the towns in the area of operations. They own two already. They must capture at least three more. The Germans have fortified the towns and have a Panzer IV company coming in as reinforcements. The Brits have plenty of infantry and Churchill VII tanks. This will be a tough nut to crack for the…

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Added by Brett W Avants on April 23, 2012 at 8:07pm — 3 Comments

RetroText&TurnBased WCPrivateer Free PC game

I have made a Text based and turn based Retro type Mouseless game Based on WCPrivateer gameplay, Im giving it away free.

The realy big thing about the game there are 50,000 space zones to explore, I wanted a big RPG area. I've Put it on the following free ftp sites , sorry if its slow or…

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Added by Mark on April 22, 2012 at 4:00am — No Comments

PanzerBlitz Hill of Death, Scenario 1

I cut my teeth on PanzerBlitz and Panzer Leader back in the day. My first game was Tactics II; my second was Squad Leader. But shortly after that I discovered PB. I was really excited when MMP released PanzerBlitz Hill of Death, but it was only now that I punched the counters and played it. Solo, yes, but isn't that fairly typical of most gamers?

I apologize for my photos up front. The photos did not turn out as good as I had expected. And I'm sure that I missed a few rules,…

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Added by Brett W Avants on April 21, 2012 at 12:19pm — 8 Comments

Dien Bien Phu

I wish to make DBP a fast playing tournament game. I will introduce a make or break system. The Viet Minh places a regiment order marker on a French strongpoint. That regiment is now ordered to continue its assault until that strongpoint is reached and conquered. While reaching it, the regiment will suffer two…

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Added by Kim Kanger on April 21, 2012 at 9:16am — 3 Comments

Computer SFGE 4-18-12

Alien Conflict Phase is working, starting work on Imperial Expedition Phase now.

Added by Thomas A Stevenson on April 18, 2012 at 10:21pm — 1 Comment

ASL Tournament Bitter Ender 2012 Raleigh, NC

Gary Fortenberry wins tournament with ease.

Added by Kenny Smith on April 18, 2012 at 9:07am — 2 Comments

New Build - can anyone guess what it is?

A bit of fun......I have just started another model. This time it is an aircraft, but from this initial start, can you guess which aircraft it is? …

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Added by Roger Morley on April 17, 2012 at 4:02pm — 26 Comments

Free game

Price 1 line of text in this thread, plus give details of game to someone else, If you agree you may download the fully functional evaluation & developed for sale WarTactical…

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Added by Mark on April 17, 2012 at 2:30am — 8 Comments

Computer SFGE Update 4-15-12

The Imperial combat phase is now working.  As there are no stacking limits in SFGE I had to deal with the possibility of ever unit in the game being involved in a single stack.  This is principally a display issue.  My solution was to use horizontial and vertical scroll bars.when needed with one force (e.g. Imperial, rebel, usurper, invader, or independent empire) per row.  Only Imperial and rebel units can be selected individually, other forces are selected on a all or nothing basis so…

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Added by Thomas A Stevenson on April 15, 2012 at 11:04pm — No Comments

Computer SFGE Update 4-12-12

Chaos Event, Chaos Operations, Usurptation, Chaos Colonization,Independent Empire Recruiting, Imperial Resource Collection, Imperial Expenditure and Imperial Movement phases are fully functional.  The first two are the heart of the game and were bear to complete.  Imperial Combat etc I suspect will fall into place quickly.

Added by Thomas A Stevenson on April 12, 2012 at 7:55pm — No Comments

Who said wargaming is dead..?

Hmmm, I think it may have been me. Anyway, if you have not heard about it, Steve Jackson is running a Deluxe OGRE game over on KICKSTARTER. I think that it's already over 80,000USD on pledges. Check It out:



Ogre 6th Edition On Kickstarter



Everything we told you April 1 was true. We have now launched the gigantic 6th Edition of Ogre as a Kickstarter project. It reached its funding goal in a bit over two hours, and now, as I'm about to leave the office, we've hit the first… Continue

Added by Dave Smith on April 12, 2012 at 2:04pm — 2 Comments

My foray into miniatures

Here are a few pictures of my first attempt in painting 25mm soldiers. This is from a Revell 1:72 set and it is the worst quality (in terms of moulding) that I have out of all the different types and makes that I have, so I thought it would be an ideal set to use in my first attempt. They are in various stages of painting, but I still need to wok out a good way of removing mould lines…

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Added by Roger Morley on April 11, 2012 at 2:39pm — 4 Comments

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