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‘Last Stand at Herr Tavern - Gettysburg’ or ‘How to employ a reverse slope defence and render enemy artillery useless’
This is my second run-through of the Herr’s Ridge scenario for GMT’s Three Day’s of Gettysburg (3rd Ed., 2004). In my first play I’d accidentally included Devin’s brigade, meaning the Union had far more strength then they should have. You can read that report here:…
Illustrated Session Report: The first shots of Gettysburg and the fight for Herr’s Ridge
This is an AAR of my first ever scenario of a Great Battles of the American Civil War game. I picked up both 3DoG (Three Days of Gettysburg) and RBoC (Red Badge of Courage) at the same time, but Gettysburg grabbed my interest so I investigated it first.
It took me about a week to read through the rules several times, and check many queries on BGG and CSW. This is a…
More pictures can be found at
Last session we have played this scenario from Normandy Battlepack. Axis setups first and then Allied must place his Airborne units adjacent to the landing hexes.…
Added by Alberto Pomar on April 14, 2013 at 2:30pm — No Comments
Tom and Grand Dalgliesh of Columbia Games talk about their Kickstarted new edition of the classic block game Napoleon. We also delve into the secret of Columbia Games' sustained success, the history of the company (including Hârn), some possible new games, and the reasons why the real history of Macbeth would make an awesome game. Plus, a game off the beaten track that's the best solitaire wargame you'll ever play that doesn't have any pieces.…Continue
Added by Kingdaddy on April 13, 2013 at 4:22pm — No Comments
I am finally getting around to typing up a new scenario set in Jerusalem during the Six Dat war..it's been in the works for years, but never seemed to have the time to finsish it.
Planning to post a copy here and also in the BGG Files section for the game.
Would be good to get some feedback and maybe play results when it is done and it probably still needs a great deal of tweaking.
Order Dien Bien Phu at Legion Wargames…Continue
Our Wargame, which art on table,
hallowed be thy name;
thy kingdom come;
thy will be done,
in vassal as it is on table.
Give us this day our daily moves.
And forgive us our false moves,
as we forgive them that false move against us.
And lead us not into contempt;
but deliver us from boredom.
[For thine is the kingdom,
the power, and the glory,
for ever and ever.]