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Here's a great club 'zine that's free to everyone: Warning Order. They've just published their 37th issue and it's available to download at http://www.wfhgs.com/wrngorder.html
Enjoy!
Dave Smith
Added by Dave Smith on April 28, 2014 at 12:16am — No Comments
Here is the Vassal Demo produced by Joel Toppen and narrated by the game's developer Mike Bertucelli. This is our first demo. Comments are welcome.
Added by Kurt Keckley on April 14, 2014 at 6:53pm — No Comments
Wondering if anyone has a favorite designer out there?
I ordered France '40 last year. I fell in love with the components and the design of the game. I also have enjoyed several plays thus far, all solo. I am not sure how much can be attributed to GMT and how much to Mark Simonitch but I immediately pre-ordered his other titles through GMT. I was able to get a shrink-wrapped copy of The Caucasus…
ContinueAdded by Wayne Rotella on April 13, 2014 at 8:43am — 10 Comments
Jim Day, designer of Iron & Oak and Panzer, talks about these two recently-released games, cross-pollination between miniature and board wargaming, and possible new versions of MBT and IDF. Plus, we look at a key requirement for the success of any tactical wargame. What is it? I'll lay out the scenario for you.
Direct link to episode…
Added by Kingdaddy on April 8, 2014 at 8:32pm — No Comments
Added by Gary Barr on April 8, 2014 at 2:53pm — No Comments
Added by Gary Barr on April 7, 2014 at 6:25am — 2 Comments
I saw a news piece on CBS Sunday Morning Show about practice and athletic success. Some have theorized that people, if they spend 10,000 hours practicing, can become accomplished at an activity.
So, if we apply that to war gaming...how many of us consider ourselves experts/accomplished because of our time in? Despite the protestations of my spouse I have not spent the requisite amount of time (but would love to try!).
Added by Wayne Rotella on April 6, 2014 at 6:53pm — 3 Comments
Kim Kanger, designer of Ici, C'Est La France! and Tonkin, discusses France's counterinsurgency wars, and how differences between these wars led to different game designs. We also discuss Kim's upcoming game on the siege of Dien Bien Phu. Strap in for another deep discussion of insurgencies and insurgency-related games.
The typhoon of wargame designer interviews continues! Coming up in future episodes: Jim Day (Panzer, Iron & Oak) and John Poniske (Lincoln's…
Added by Kingdaddy on April 5, 2014 at 9:48pm — No Comments
By the end of last year, I felt that my wargaming hobby had become complete.
I had all the games I had wanted, numerous feeds and "following" other wargamers like Kev Sharpe and others, I had written up a list of games which I aimed to play in 2014, and I had decided to stop buying anymore games apart from those on pre-order with Legion Wargames.
All of this has become undone.
As 2014 started, so did playing Lost Battles. A great game and I played…
ContinueAdded by Roger Morley on April 5, 2014 at 1:00pm — 9 Comments
John Gorkowski, designer of WWI-based games like Guns Of August, Guns Of Galicia, Red Poppies, and In The Trenches, as well as the upcoming The Great Game. We talk about what fascinates us about WWI, the need to take a fresh look at a conflict before dropping game mechanics on them, and why a future conflict in the South China Sea might look a lot more like WWI than WWII. (That future scenario is the subject of John’s Game, Breaking The Chains). Plus, your host’s recent eBay purchase…
ContinueAdded by Kingdaddy on April 1, 2014 at 9:10pm — No Comments
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