July 2016 Blog Posts (4)

OCS Basic combat example

http://hudsonshideout.blogspot.com/2016/07/ocs-basic-combat-example-multiman.html

The link above leads to a post I made about OCS combat

This post is to demonstrate the very BASICS of OCS combat. OCS is the Operational Combat Series by Multi Man publishing.



You can find more about it here:…



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Added by Hudson on July 10, 2016 at 10:49am — 1 Comment

New Redux maps posted

All,

I recently discovered that Wix was not allowing me to post the best versions of my redux maps, so I converted them to PDF and reposted. What's available now are much higher resolution and should print much better.

Additionally, I'm working on tiled versions of the maps where each is broken into two segments and printable on just about any printer using legal sized paper (to avoid unnecessary shrinkage). Coming soon!

Available here:…

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Added by Mike Nagel on July 9, 2016 at 12:02pm — No Comments

Tactical GameX Rules Updated!

All,



I've recently updated the rules to both the Redux and Classic version of the rules. The change involves limits to spotting ranges. Essentially, units may only spot out to four hexes unless a type of Scout, Recon, or CP. These types automatically spot at up to four hexes and roll to spot at ranges 5 to 8 hexes.



You can pick up the updates here:…



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Added by Mike Nagel on July 6, 2016 at 10:25am — No Comments

Relative Range site rebuilt!

All,



Once upon a time, Comcast would all its customers to maintain personal web sites. Some time ago, and without warning, this service was cut off. I didn't know it had happened until someone started reporting dead links. Thanks Comcast!



Anyway, I managed to get the site mostly up and running using a utility called Pancake.io that allowed me to share the site via a Dropbox account. This worked for the most part, but dealing with large files…

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Added by Mike Nagel on July 1, 2016 at 12:04pm — No Comments

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