All Blog Posts (2,001)

Inkscape Boardgames Extensions 0.8

I decided to add some more features to my Inkscape Boardgames Extensions , mostly to make it easier to write the CSV data for countersheets. I also added a few new examples to show off various features, and simplified the old ones. Many bugs in the hexmap effect have been fixed. There is also a few improved error messages. I'm quite happy with how easy it is to make countersheets using this latest version, and mostly happy with the… Continue

Added by Pelle Nilsson on March 15, 2008 at 9:36pm — 3 Comments

Hexdraw 1.0 on going work ,ASL Terrain Lib, todays results, some wooden buildings



I dont believe it by myself but this was simple. Ok, it takes a while, the big one takes an hour or so

The 'golden' ones are my very first drawings with artweaver and a very old version of paintshop pro. Both programs are freeware and handle only with pixels and have no vectors or layers. I am not an illustrator.



I did a two way printing test today and it was successful. BTW ASL board hexes are not 20mm !

They have 20.5… Continue

Added by Jo Bader on March 15, 2008 at 4:42pm — 3 Comments

Played: The Mighty Endeavor

Made a new local contact through BoardGameGeek and had him over today to play tME. Had a good time kicking it old school. He was kind of just getting back in to war gaming after a college hiatus so my Germans were able to keep his beachhead pretty small (at least until we quit on turn 7). I enjoyed my first spin of tME and found it an improvement over Fortress Europa (though I have very fond memories of it from college days).



I look forward to getting "the guys" together to take… Continue

Added by Bob Mosdal on March 15, 2008 at 3:56pm — 4 Comments

Platyesters for the TPS Line

As many already know, I'm the staff developer for Turning Point Simulations. This is turning into a great line of games, thanks to the titles submitted by some of the best designers in the business.



There is one thing that TPS definitely could use: Your help. We need playtesters. The ideal group would have at least two people (after all that's what you need for a group in any sense), and have the time to play a game… Continue

Added by Jim Werbaneth on March 15, 2008 at 3:02pm — 7 Comments

Con Sim Blog

Well, not really sure how this stuff works. I have a "non-tech" blog at Consim in the Blog section that I started on Jan. 1, 2008. I'll have to see if I shift over to here or just run dupes...



Navigation on this new site is my big concern - Not sure how to get "around" and see things.



I got the groups at the left bottom of page and can look at those, beyond that, not sure what else is

"out there" in this big world BLOG area....



Guess I have to find people… Continue

Added by Bob Hamel on March 15, 2008 at 1:49pm — 2 Comments

Hexdraw 1.0 on going work ,ASL Terrain Lib, todays results, the gullys



Maybe this gullys are the most fidly thing, in case of drawing and also placing on the map.

It is an Overlay and also an Underlay. I will get some more gullys on monday.

Additional there are some new Hill-colors and buildings.



Added two new buttons wich alow random rotation in steps of one or 60 degrees.

Added function for easly rotating Overlays in steps of 60… Continue

Added by Jo Bader on March 14, 2008 at 1:30pm — 2 Comments

Totensonntag - A Beginner's View

Getting Started: This is a quick and easy game to get into and to play. The rulebook is short - eight pages total: five plages of actual rules, one page of set-up instructions - and it has a nice look to it. The rules were clearly presented and referencing them during play was easy. I have only played through the game once (in two after-work sessions) and I am looking forward to trying it again.



What Happened: I took my eye off the prize. I let my British and South… Continue

Added by Kai Jensen on March 14, 2008 at 9:46am — 4 Comments

Hexdraw 1.0 on going work ,ASL Terrain Lib, yesterday results, sunken road


Creating Sunken Road an Elevated Road was an entry point to a connecting depiction system

Added by Jo Bader on March 14, 2008 at 5:00am — 7 Comments

Hexdraw 1.0 Mapmaking software for Wargamers .

This Blog is about the ongoing work on my shareware Hexdraw.

Comments are verry welcome. They lead me the way see things from another point of view.
At now we are working with the ASL Terrain Lib. This activity is a result of a critical comment.

Hexdraw ? Mapmaking ? what the hell he is talking about ?
Pictures will tell you more than my poor english.

Added by Jo Bader on March 14, 2008 at 5:00am — 6 Comments

Soviet reinforcements mass in Fulda Gap; Berlin defenders destroyed



FRANKFORT--A Soviet-led Warsaw Pact attack on West German and Berlin continued yesterday, with Soviets massing reinforcements around Fulda, while expanding their gains in other sectors.



In Berlin, the French, British and American forces stationed to defend that city have been all but wiped out, cut down in a huge artillary barrage accompanied by attacks from both East German and Soviet divisions, backed by helicoptor… Continue

Added by Justin Rice on March 13, 2008 at 12:19pm — 5 Comments

Avalon Hill's Speed Circuit

Anyone still playing this classic? I know it's a bit outdated but it is still fun to play if you don't have a lot of time. And if you are still playing - does anyone know where I can get better looking cars to replace the plastic ones that came with the game? Has anyone created their own cars and used them?



A few years ago I did work up counters to replace the the plastic pieces but halted the project because I could not find a good page with top down view of the cars on which to… Continue

Added by Steve Dixon on March 13, 2008 at 6:30am — 10 Comments

Currently playing

I am just in the middle of a very busy work period so my playing time is reduced to a minimum. Nevertheless, I am still able to snatch some time to keep playing... I will die with a counter in my hand... that's my doom and I have assumed it :-)



I am currently playing World in Flames. It's my third experience with this game and my second as the German player, so don't expect much from my limited proficiency as the "1000-year Reich" leader :-P



As a global opinion, I am… Continue

Added by Ernesto Sassot on March 13, 2008 at 4:41am — No Comments

The first entry

So I take the plunge into CSW social!



It looks like a Facebook / Youtube interface type thingy. I've never really visited those types of sites often but guess this is the general idea of it.

Amazingly it's quite simple to do things. I was surprised. And this bodes well for my future projects having just bought two web domains which I need to figure out and setup, this should help me out a little with the whole CMS setup type stuff later.

Im not very learned in the computer… Continue

Added by Tim McCarron on March 12, 2008 at 5:14pm — 2 Comments

Latest Gaming: Red Star Rising

Played the start scenario of Red Star Rising with one of my local opponents last weekend. I enjoyed the system even if my Germans received the Stalingrad pocket making spanking they deserved. Seemed to flow well and we talked a lot about what strategies we'd use "next time."



The one thing I didn't particularly care for though was the attempt in the rules to come up with a new vocabulary for old concepts which I assume was to appeal to the mythical new to war gaming gamer. Offender… Continue

Added by Bob Mosdal on March 12, 2008 at 1:00pm — 4 Comments

Diary of a Wargamer

Tiring to back at home, I always wanted to pull out something about wargames from the closet and read. It is hard for me to keep concentrated on the reading of indulgence as my wife keeps calling me for something.



I am now into the system of ASLSK, WW2 tactical level wargame beginning in the '80s. I was not rich enough to pay for the hundreds of dollars on Squad Leader and its numerous modules at that time. Thus I paid those some crappy 3W wargames in S&Ts. When the "bible" of… Continue

Added by Lawrence Hung on March 12, 2008 at 8:30am — 119 Comments

My kingdom for some plexi!

I need plexi. A lot of plexi.

A lot of plexi.


Now I've bought the usual piece of plexi from Lowes to cover a mapsheet or two.

But this is a 9 by 7 table. What would be great is two sheets - one 7 by 4, one 7 by 5.

Who's got a good idea ...?

Added by Justin Rice on March 12, 2008 at 12:32am — 2 Comments

Games Wanted

Please keep in mind that I'm officially lower-middle class (that's not low class for you jokesters out there) and work for a living.



With that said I'm looking for:



The Gamers This Hallowed Ground (unpunched non-smoking environment preferred)

SPI War of the Rings Flat Tray (punched is okay as long as it is great condition and guaranteed complete)



If you have these animals and you're willing to part with them, send me a note and we'll… Continue

Added by Brian Blad on March 11, 2008 at 5:33pm — 3 Comments

Just to say hi!!!!

Hi people around the world.

This is the first time I try to write a blog... let's hope I am perseverant :-)

Here you'll find info about my gaming activity and also any info the MMP SCS-Honcho thinks you might be interested in.

Please, forgive my language mistakes as English is my third language :-P

Best regards!!!!!

Added by Ernesto Sassot on March 11, 2008 at 2:00pm — 2 Comments

A Game of DAK II

A few pictures from a game of DAK II we had a couple of months ago. Campaign game from January -42. Determined defense from the allied however stalled the Germans already west of Tobruk. With two Italian divisions annihilated in the desert south-east of El Mechili and Rommel stopped dead cold jusat east of El Chorma the allied got the chance to counterattack.



This was our first game of DAK II. I played the allied and enjoyed it alot but I am looking forward for a new game as the… Continue

Added by Peter Lindahl on March 11, 2008 at 12:53pm — 3 Comments

What's my Special Purpose?

As anyone who has seen Avenue Q knows, having a Special Purpose is important in life. I know cuz the muppets said so. ;-) But what's mine? Well, I realized that the one thing I have that I can share with others on CSW is my love for making wargames. I don't mean designing them (which I'm not terribly good at), I mean making them...creating the physical product, right from one's living room.



That's why I embarked on the whole Ellison die-cutter oddessey almost two years… Continue

Added by John Cooper on March 11, 2008 at 12:32am — 2 Comments

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