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The last half of 2015, was pretty dire for me in wargaming terms.I hardly played any solo gaming at home!
Changes in free time to solo wargame at home has dramatically changed, and in the wrong direction, meaning I have less continuous time to play.
I also got very exasperated at having to learn new rule sets for every game I wanted to play, and knowing that it would be difficult to submerge myself into the game due to time constraints meant I felt it was useless to…Continue
Added by Roger Morley on January 11, 2016 at 4:27pm — No Comments
Just seen the new CSW News page.
My goodness what have you done??? It is awful. Please, go back to the old one or do something with the new one, like separate columns better and make look attractive, rather than looking like some 1998 web page
I remain pleasantly surprised by the way that people remember my old articles on Firepower from the Avalon Hill General. Some of them go back thirty years, and people remember them and still play some of the scenarios.
Therefore I am extremely happy to see Darren Breidigan's efforts to scan these articles and make them available again on Boardgame Geek. These are done with my express approval, indeed encouragement.
The first one is "The Pact: Central European Conflict and…
The newest issue of Line of Departure is released, and the subscribers should all have their copies by now. This issue represents not just a resumption of publication, but also an upgrade in production values. Physically, it is now printed on heavier, premium-quality paper, with sharper graphics. This issue's contents start with…Continue
Added by Jim Werbaneth on January 7, 2016 at 9:16am — No Comments
A Year in Review (of sorts…)
Now that the year has passed I thought it would be appropriate to reflect on what worked for me this year, and what didn’t. First of all, the big hits of the year, neither of which was published in 2015.
Hits and Misses:
After viewing a couple of videos by Marco and Kev, I decided to give GBoH a go using the Simple GBoH rules. I’ve tried this before, lured by the beautiful components of this series, but this time, using the…Continue
More game reports for the new year . . .
May I introduce a new WW2 Tactical Wargame called Fatherland - Red Horizon 41
You can find our trailer on our youtube channel:
Fatherland will be a new tactical system which is designed for small scale battles but also for a later on campaign level. At this moment the prototype for the first module called Red…Continue
Added by Wolfgang K. on December 22, 2015 at 12:46am — No Comments
Coming soon, my design on the Austro-Prussian War in Bohemia. Thanks to Paul Rohrbaugh for developing the game, and creating the core system in the first place.…Continue
Added by Jim Werbaneth on November 29, 2015 at 8:28pm — No Comments
Big news on the Turning Point Simulations Front. I turned in the fully developed version of Mark McLaughlin's game, The Invincible Armada, for editing by the TPS staff and real art by Mark Mahaffey. Players are going to be very happy with this game, as it is low counter density, fast-playing, and can fit on a normal-sized table, even in your kitchen, without taking up more space than a herd of cats. Also,…Continue
Added by Jim Werbaneth on November 5, 2015 at 10:00am — No Comments
I've played "ISIS Crisis" a few times in the last couple of months--with folks at the Military Operations Research Society, the Royal Military College of Canada, and most recently at the Montreal Institute for Genocide and Human Rights Studies. You'll find a write up of the latter game at PAXsims: …Continue
Added by Rex Brynen on October 28, 2015 at 4:42pm — No Comments
Target for Today, covering the US strategic air campaign over Europe from 1942 to 1945 is on presale! Only 27 more orders needed to guarantee printing. Reserve your copy today by going here:…Continue
Added by Steve Dixon on October 17, 2015 at 1:10pm — No Comments
We had a spammer get through our registration process and I understand he has emailed members here. Please delete his email. I have removed his account.
Added by John Kranz on October 10, 2015 at 3:02pm — No Comments
While I had hoped we would be getting added to the P-500 list with GMT by now, the game is still in artwork. While I'm getting anxious to get published, I know that Tim Park's artwork is worth waiting for. I know it has been some time since I posted anything here and some are wondering what's going on so I thought I would give a general update. The card artwork and text has been finished and the map is currently underway. That leaves the counters (which since they are mostly duplicates for…Continue
Added by Chad Oatman on September 29, 2015 at 3:04pm — No Comments
Added by Kim Kanger on September 17, 2015 at 5:00am — No Comments
John Kranz, the founder of the Consimworld wargame community site, joins me for a discussion of the past, present, and future of Consimworld. Our Game Off The Beaten Path is right in time for football season. We also have news about a new serious game, and I talk about Le Vol de l'Aigle, a multi-player, umpired Napoleonic operational game with a lot of friction and fog of war. …Continue
When we demoed Night of Man at the World Boardgame Championships, players were especially excited about three aspects of the game.
1. The size of the components. More than a couple of folks asked if this was an enlarged demo version. Nope. The counters really are 1.375" square. Well, except for the Walkers and Kaiju. They are a whopping 1.5"! I'll do a video on this soon, displaying the counters so that everyone can appreciate the size.
2. The tactical detail. Sure this game…
Added by Mark H. Walker on September 8, 2015 at 12:26pm — No Comments
Today I thought I'd share some more information on Night of Man's second alien race, the Feroxi. Read on.
They were ancient enemies, their war dating back to their early days of intergalactic travel. Two species as different as Ptah and Heka, technology and magic, individuality and collectivism, destined to fight. The Sons of Ra paid lip service to the spiritual, the descendants of the Great Mother lived their spirituality. And so they fought, across the galaxies. On hot, steamy…Continue
Added by Mark H. Walker on September 4, 2015 at 10:05am — No Comments
Over the past year, I have been cruising the wargaming forums at BGG, and taking part in various discussions, I have come across some real know-it-all's who seem to think that their opinion is above and correct over any others.
These opinions can cover how good or bad a game is, a publisher, or a designer. They pound you with all sorts of crap, making you look like you know nothing, and that they are the voice to be believed in.
Although it annoys me, I also…Continue
Added by Bill Wood on August 21, 2015 at 5:30am — No Comments