I wished I was retired and like Eric had a one year window!
Comment by Gunnyhighway on November 27, 2009 at 12:55pm
Strange Smitty!... I felt as everybody were avoiding engaged political/strategical/tactical discussions in case a big brother from their job was checking who's Republican-Democrat...Which could make a difference for someone between getting a new comission or get passed over...So, everyone's retired?....We can speak freely?....
That is a good point. I know one game I worked on with Jim and Pieter deWilde the 3 of us had cogent points that the designer was "unthrilled" with as it seemed like we were not being TEAM players. Rather funny. I won out as it is how Jim and I became good friends out of the whole matter.
Comment by Roger Morley on November 27, 2009 at 2:06am
Eric walters did a good post on the 4th of November about what drives gamers crazy. Quite a lot of good comments were made by him and many added their grievances.
So, I might do a post along the lines of, if you were involved in the development of a new board game, what would be the one thing you would like implemented/incorporated into the game that game designers on a whole tend to forget or dont bother with?
Comment by Brant Guillory on November 26, 2009 at 4:22pm
If anyone's interested in a place for some political discussion, there's a forum dedicated to it over at Wargamer.com. Once you register for the forums, you have to PM the moderator for access, but it's there and it's pretty bare-knuckled without attracting the looney-type fringe crowd. Sorry to divert attention from social. csw, but the board game conversations are much better over here anyway, and if you're looking for politics/religion discussion, that's *a* possible destination some of you might be interested in...
Comment by Chris Gammon on November 26, 2009 at 2:02pm
Comment by Roger Morley on November 26, 2009 at 9:56am
Smitty,
I have only upset/annoyed/disagreed with one person on here, and you were not him, and yes, I think it would take a lot to upset/annoyed/disagree you.
Comment by Roger Morley on November 26, 2009 at 9:53am
Well, I will hopefully be adding some more legit stuff to my website, so I will be posting what is new there. That will be exciting...wont it?
lol
I'd like to personally invite you all to read a full preview (13Mb PDF link) of our new fast-playing (30 minutes) tactical WWII card game, Frontline General: Spearpoint 1943 in our newsletter. I'm happy to announce that we've just passed the 200 p…
I've found the internal debate (i.e. the debate in my head) has been to either play a lot of games poorly or a few games well. I prefer the latter model, but then you must, as you say, find that set of holy grail games that one chooses to become goo…
Chris:
Really - that's a good point. I wonder if the Audi folks realized the message they were sending out with this one. I doubt if anyone found it funny in the least.
Smitty
Group to discuss boardgame Map Making.
Where amateur and published map makers can discuss and assist each other with techniques and methods used in creating boardgame maps.
(not a group for arguments about what map style or software app is best)
I've recently printed and built "To the Last Man." I was able to play the game and get an idea of its look and feel beforehand thanks to BGG and Cyberboard. It's an excellent game, one well worth the bother.
I _hope_ it is just by unfortunate accid…
Yes, this was a creepy ad. I looked at the Audi website to compare this car to others. Oddly enough, you are unable to compare it to the VW SportWagon TDI, which gets exactly the same mileage.
Lately, I've been mad at Newsweek, due to issues of bias that are beyond the realm of this group. However, tonight I read a very good article on its web site, regarding layoffs.I was once in a meeting at a former employer, and we were going over th…
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