Alpha testing still in progress, but I found a few things off the bat that I am currently addressing. The terrain tiles didn't work as I had hoped, and the game was way too long. I'm making the tiles larger, and I'm going to allow tile stacking. The first tile placed on any hex will always be the terrain in that hex for movement, but a second player may stack another tile on top for the river portion of the tile, since it is necessary to be able to have 2 different rivers going through the same hex. This will alleviate rivers stopping for no reason, other than someone got to a hex before you, and due to their size I think it is appropriate to allow 2 rivers or more to occupy a single hex. The larger hex size will also decrease play time.

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Comment by Chad Jensen on June 2, 2009 at 11:00am
Sounds cool. Thanks for the info.
Comment by Chad Oatman on June 2, 2009 at 6:36am
Hey Chad:
This is my first board game design entitled Westward Expansion. It's an exploration game set from 1803-1806 following Jefferson's plan to map and explore the Louisiana Purchase. Players may choose leaders for their expeditions including Lewis & Clark, Zebulon Pike & James Wilkinson, Freeman & Custis, and Hunter & Dunbar, or they may play the Spanish Military trying to stop the explorers. The game is card driven, with tile placement for mapping your trail. Battles can be fought with the Spanish Military and/or Natives. Players can also impede their opponents progress by playing event cards against each other. These cards symbolize random events the expeditions would have faced such as weather, natives, animal interactions, diseases, etc.
Comment by Chad Jensen on June 1, 2009 at 8:39pm
Which game is this?

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