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http://war-game-programming.com/Moscow.html
I just completed an update to "Battle of Moscow" which can be downloaded through the above link. Once on the page click on image to start the download.
The improvements are;
- Runs on any screen size.
- Added an overview map
- Added Game help
- Added undo move function
- Fixed window resizing to not 'flash'
- Better NATO tank symbol
It was a bit rushed since I only had a limited time to spare from SFGE any bug reports or suggestions would be greatly appreciated, or whether you were even able to play the game.
Comment
Yes, I just realized that only now. I thought 4 was full strength.
I'll fix the typos, thanks for catching them. I think replacements works correctly, half strength units are slighltly lighter in color then full strength. Note all Soviets start at half strength (4-4) and have to be built up to full sthrength (8-4). I wouldn't be suprise if there was a problem with undoing combat. I'll check into it.
Thanks for the interesting game Thomas! The interface is simple and easy to use. Of course I ran into some user problems, but this gives me an opportunity for a bug report! I messed up an advance after combat, so I decided to re-do the combat phase. But after designating my attacks, the "Resolve Combat" button is grayed out.
Also, while assigning losses, I ran into a situation where I could not undo a loss assigned to an attacking unit. I think I was successful at some point undoing a loss but I didn't write down the steps that led up to this. I'll pay more attention next time. Replacements: This states it can be used to create a half-strength unit. But when I choose a replacement, the (apparently) full-strength unit appears.
I found a variety of typographical errors.
I'll take note of more of them next time. Gotta run for now.
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