Ok, ok.... Any input on this game? It's expensive, it's beautiful and obviously someone's labor of love, but is it worth the price? How does it compare to Columbia's game on the same topic?


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Comment by Kev on April 14, 2014 at 6:56pm

Just like most block games with hexes, this game can be tight. That said only 3 blocks go in a hex. 3 fit. The enemy does not stack in the hex when you attack. Unlike some games where the combatants may remain both sides in the hex after a turn, so 6-8 blocks in a hex, a result is always going to occur in BitE. One side will die or retreat. IF a hex does get crowded, these blocks are actually shorter and smaller and stack nicely. I have rarely if ever had to do that.

Comment by Kurt Keckley on April 14, 2014 at 6:44pm

Here's what I mean.  Top right of the photo.  I'd have trouble with this.


Comment by Kurt Keckley on April 14, 2014 at 6:42pm

I've always been curious too but have stayed away because it looks like the blocks don't fit the hexes.  Not sure why that bothers me as much as it does but to each his own.

Comment by Dave Smith on April 1, 2014 at 6:14pm

Thanks for the feedback, Kev. This is what I needed to hear.

BTW, I really enjoyed your video podcast with several gamers (and some cats). That got me though a dreary afternoon last week.  I look forward to a similar gather, soon.

Comment by Kev on April 1, 2014 at 2:12pm

Dave, I've played both. I think they have similar features. BitE is lower level (more units), has expanded options for What If's, technology trees and a cool production mechanic.

I'm a bit of a fan boy of BiTE, primarily because I think Emanuele has a vision for his company, that he desires and wont compromise on that. He has sold 1200+ copies of BitE and several hundred of the West Edition, plus launched an expansion.

The game is a bit pricey as it comes all away across the pond. email me for some further thoughts. kevsharp at writeme. com

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