Borodino 1812 S&T issue 32 Part One (solo)

I decided to wind the clock back and pick up this game from 1972. I have a soft spot for SPI games and Napoleonic Battles, and this is mainly due to my first ever "serious" wargame I ever bought was Napoleons Last Battles (SPI), and when I was sifting through my old S&T mags, I discovered this one, which I had never played.

Due to the maps fragile condition, I decided it would be best to play it on Cyberboard. This would also give me a good opportunity to become familiar with the program itself, in the event I ever play an opponent using it.

Four scenarios are available, the first three deal with each day of the the battle - 5th, 6th and 7th of September, and the last is the Grand Battle, covering all three days.

I picked the first scenario to play, which covers the first 8 hours (8 turns) from 1200 to 1900 on the 5th of September, and victory goes to whoever occupies the Schevardino Redoubt at the game end.

Many of the Russian Army are "frozen" from play until 1500 hours, as this is when the Russians realise what the French are up and start to release units to help defend the redoubt. The French appear on the hexes marked B, so the initial setup only has the Russians on the map.

This looks to be quite an interesting little scenario to play. Can the Russians hold off the French long enough to win the day?

Time will only tell......

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