Another year (I hope) of wargames . . .

Views: 402

Comment

You need to be a member of ConsimWorld to add comments!

Join ConsimWorld

Comment by Steve K on December 30, 2012 at 5:20pm

Bomber Command (GMT):

Our first Berlin scenario (see June 3) was a disaster for the Luftwaffe.  The British player obliterated Augsburg (everything dropped right on target), set many fires, etc. The German player did not have a good handle on the German air defense tactics (wilde sau, zame sau, GCI intercept, etc.) for the first play-through - it takes some practice.

Our second play-through was a major victory for the Germans.  Hannover was the target but a combination of factors contributed to most of the bombs landing outside of town. The Germans shot down 32 heavy bombers.

Next up: Downfall with all the optional rules.  Wonderful game!

Comment by Steve K on December 22, 2012 at 6:30pm

Bulge 20 (VPG) - Very interesting little game at the army/corps level. Instead of factor-counting the emphasis is on administration on your army group and staff planning. My Germans didn't get very far, infact two armies got tied up in the same axis of advance which was a problem for retreating when the US couterattacked. I'd like to try this again as it is very non-traditional for a wargame.

Comment by Steve K on December 17, 2012 at 8:15pm

The Tide at Sunrise (MMP): We used the optional naval rules and counters which we liked as much or better than the basic game. The Japanese did a lot better than the first time, but the Russians recaptured Mukden on the last turn, so another Russian victory.

Comment by Steve K on November 25, 2012 at 2:25pm

U-Boat Leader "The Hunted" Medium Campaign - a 'good' result with 41 VPs.  I learned tht in this less-friendly campaign I really needed to team up the U-Boats using wolfpacks to survive.

 

Type IXC U126 - sank 28K tons.

Type IXC U175 - sank 76K tons.

Type IXC U506 - sank 53K tons.

 

U175 was lost approaching a Lone Merchant that turned out to be a "+2" Kite class sloop which attacked and sank the U-Boat.

Comment by Steve K on November 18, 2012 at 7:23am

4-player Parsec Delux.

Comment by Steve K on November 11, 2012 at 5:29pm

U-Boat Leader "The Hunted" Medium Campaign - After a "great" result in my last campaign (Operation Drumbeat), thought I'd step up to "The Hunted" (June 1942 - June 1943) when,  according to the scenario sheet, "new Allied escorts begin to  appear, making convoy attacks much tougher."

 

"Tougher", I'll say. My results:

U154 - scored 32K tons, sunk by HMS Audacity (escort carrier).

U503 - destroyed one Allied sub, sunk by HMS Lincoln on its first convoy attack.

U575 - scored 16K tons, sunk by HMS Asphodel.

 

A "dismal" result, a horrible performance by the Kriegsmarine . .

 

 

 

 

Comment by Steve K on November 4, 2012 at 7:02pm

The Tide at Sunrise (MMP): A Russian victory as the Japanese took Port Arthur but couldn't make it to Mukden.We'll have to try this again.

Comment by Steve K on November 3, 2012 at 9:07pm

A fun 4-player game of The First World War. Central Powers was way ahead on VPs at the end but Austria-Hungary collapsed during the last roll of the game, only a "one" would do it.  Allied victory!

Comment by Steve K on October 28, 2012 at 8:13pm

TAL - Iran 2014 General War Campaign:

 

Used the "random pick" option and selected 4 AH64s, one AC130 and an RQ1.  Flew 15 missions for a 14 VP "poor" result, barely avoiding a "dismal".  Destroyed 5 battalions and damaged 6.

The AC130 did better than the last time I flew one into the ground over North Korea, responsible for finishing off 3 battalions.

One disappointment was the RQ1 drone, two of them were shot down by the Iranians. I really an A10 on this one . . .

Comment by Steve K on October 11, 2012 at 6:32pm

I have learned (the hard way) that it's important to choose a good mix of fixed-wing *and* helicopters for your squadron. And always include at least one A-10 and a UAV if available. Also, fly low. It's a fun solitaire game.

Help Center

Latest Activity

Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Eric and Russ: I have been thinking about the general topic of this forum and…"
7 hours ago
Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Russ: The chronology of SPI's several pre-KURSK attempts to inject a…"
yesterday
Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Joe's point on WELLINGTON'S VICTORY is certainly apt. One thing I regret to this day…"
Sunday
Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"I guess I see CITYFIGHT as a breakthrough that went no where, but could have gone anywhere. I…"
Sunday
Russ Gifford replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"So glad this thread brought Joe to the table! I was trying to decide how best to quote him on the…"
Sunday
Eric Walters replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"So, let's call the new discussion thread "One of a Kind SPI Designs."…"
Sunday
Joseph C. Beard III replied to Eric Walters's discussion Breakthrough and Benchmark SPI Designs--Your Assessments? in the group All things SPI
"Greetings Again Eric: You are quite correct that a number of very innovative SPI designs just never…"
Sunday
Joseph replied to John Kranz's discussion What are you playing?
"Played: "Ancient Civs of the Inner Sea" by GMT. Played twice with our gaming group of 4…"
Sunday

Groups

Events

Members

CSW Related Links

Please be sure to check-out these CSW services.

© 2019   Created by John Kranz.   Powered by

Badges  |  Report an Issue  |  Terms of Service