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Continuing to document my gaming obsession . . .
4-player C&C Ancients Epic II battle of Platea. Pearsians won 10-6 banners!
My first 2 Vassal PBEM games. Battle-Cry (Chickamauga) and Serpents of the Seas (Halifax). This Vassal is really great. If only I could figure out how to do it live now.
Outreach-The Conquest of the Galaxy 3000AD (SPI 1976) - Played the two-player scenario "Conflict over Scorpii". The Wezens had a marginal victory, successfully rebuffing a Cepheid attack on the Scorpii stargate. We used to play this multiplayer in the '80's. Thirty years ago it seemed more, well, exciting that it does now. I dunno if the slow pace and record-keeping hold up that well in the 21st century.
Three player Eclipse with expansion. I actually won with my race of Terrans!
Target Iran - After a disastrous first effort, my second strike on Iran was an Operational Victory. We cleared the Gulf and captured the nuke WMD target. Rebels held Tehran right up til the end, when the IRGC kicked them out in a last turn ground offensive.
Down in Flames (DVG) Malta campaign. My Italian bombers only made it to Malta to attack the target once out of four missions. A Huge (100+ VPs) British victory.
YES...everybody enjoyed it. Note to self: "Do not, under any circumstances, neglect to take (and hold) some French home territories as the British/Spanish team. Clobbering the French in Spain is not enough.
4 player Wellington - Peninsular War (GMT). A CDG, lots of chaos noted by the players caused by the cardplay. French team held on to enough of Spain to eke out a 23 - 18 victory. Everybody enjoyed it.
The Nightmare Begins (Poland 1939) - An old XTR game from the '90s. Using the Polish-advantage optional rules, the Germans were not able to wipe out the Polish army by turn 12, thus losing the contest.
Thunderbolt/Apache Leader (DVG) – Linked Campaign Iraq 1991
In early January I decided to try another “linked campaign”, using the Iraq 1991 Campaign and playing the following Situations in consecutive order: Show of Force (2 days), Surge (3 days) and General War (8 days). I decided to allow myself to carry over experience points from one campaign to the next but also carry over accumulated stress points as well.
Show of Force – My squadron consisted of one A10A, one AV8B, an AH1 and two AH64As. I randomly selected the 9 pilot counters from a cup. We did pretty well, destroying 3 battalions in 4 missions. Flash (AH64) and Gumby (A10) annihilated an artillery unit on Day One. Then Genius (Harrier), Montana (AH64) and Scuttle (AH1) annihilated an infantry unit on Day 2. We scored 14 VPs for a “Good” rating.
Surge – Gumby (A10) and Divot (AV8) destroyed their target on Mission One, then things went downhill. Two Apaches and the AH1 attacked the Air Defense Battalion (target 12A). One Apache and the Cobra were shot down; both pilots were recovered by Montana was so stressed out I had to replace him for the next campaign. I only got 4 VPs after deducting for the aircraft losses, but since I could only destroy one battalion on Day One I received an automatic “Failure”.
General War – My little squadron flew 12 missions, destroying 5 battalions. You start at -15 VPs in this Situation so it’s an uphill fight. On Day One we lost another Cobra, which I was never able to replace because of the VP deficit during most of the campaign. We made it through the first mission of Day Eight with only net 3 VPs but if I could destroy the last target maybe I could make it from “Dismal” to “Poor”. But the target on the Front Line was that 12A Air Defense Battalion, which shot down Halo’s A10 (KIA) and Flash’s Apache (recovered). We held the Iraqis at or behind the Front Line, but ended General War with only 2 VPs (“Dismal”).
I’m definitely going to try another lined campaign. It really gets you involved with your squadron and generates a lot of interesting decision. But I learned *not* to ever attack that battalion 12A again!
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