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Continuing to document my gaming obsession . . .
Brawling Battleships - fun little card game with some WWI color. You play three sorties, winner is the player with the most VPs.
Hoplite (GMT) - Ephesus 498 BC - Greeks routed in three turns. Marathon 490 BC - Persians routed in three turns. Nice edition to the GBOH series.
Days of Battle:Golan Heights - This is a very clever Chadwick design. Different types of units have different combat sequences based on whether its a day or night turn. And Israel goes first in day turns, Syria in night turns. Add to that a handful of event cards that that can affect either player.
I played Wellington 2-player earlier this year and it worked fine. One guy plays the two French Powers and the other guy plays the Spanish and British. The tricky thing is you have *two* hands of cards to manage, starting a turn with 16-17 total cards so you need to pay attention! As the turn goes on you have fewer cards to deal with so it gets easier. Also need to make sure you don't mix the two hands or use a card from one Power for the other Power by mistake.
3- player Wellington (GMT). Works pretty well as a 3 player game. Big battle for Madrid at the end, which the British lost in a blizzard of cardplaying.
Goeben 1914 - Drew the Italian Alliance mission order. Made it from Pola to Genoa in the 10 days but only earned 87 of the 100 VPs needed. Mission failure.
Shifting Sands (MMP) - The cards in this CDG really give it a lot of historical North Africa flavor. Unfortunately we lost track of the victory points earned by the Axis for hanging on in East Africa. Next time the Allies will make a greater effort there!
CSW Expo 2014:
Iron & Oak, Hoplite, DiF, Dark Valley, Goeben 1914, Strike Force 1, Nightfighter Ace (playtest).
4-player C&C Ancients Epic version of Adrianople 378 AD. Very exciting. The Romans briefly made it into the Gothic laager camp, but were beaten back. The Gothic right was almost wiped out and the game ended with a 16-14 slim Roman victory. The guys in our group really enjoy these.
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