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Continuing to document gaming experiences . . .
Another Wing Leader scenario called "Penny Packets". Battle of Britain. The German Heinkels made it off the map in mostly good order, but the plucky Brits were able to score a "draw". Next will be "Shark Attack" - Brits vs. Germans and Italians in the Western Desert. Really like this game!
USS Yorktown bombers attack the 3rd Japanese carrier Battle of Midway in Wing Leader. Three carriers were damaged or seriously damaged for a Japanese victory.
We also played two Warfighter missions, each player taking a soldier with an extra squad soldier in the second mission.
We went up against the Middle East military which is a tough opponent. The first was a VIP rescue/escape where we both got killed fairly early. The extra squaddie helped us survive until the end of the second mission but we couldn't eliminate all the bad guys on the last card and so lost.
Gaming weekend in Cedar Rapids:
Two campaigns of Iron&Oak (total 5 battles). My buddy and I each selected a USN and a Confederate fleet so we could each play a campaign from both sides. The Union won the first campaign 3-2, both sides losing two ships. In the second campaign the Confederate player surrendered after being behind 5-0 after five battles. Atlanta was sunk by a torpedo boat Fredericksburg was captured by Tecumseh after a ramming attempt. The campaign generated bunch of interesting battles and the system worked well.
A "Design Your Own" battle using the rules from Flying Colors. For a Saturday afternoon action, each side (British vs. French/Spanish) selected a fleet of 50 VPs. The French /Spanish won Audacity for the battle, and after the wind turned against the British, one British ship was left on the flank to be attacked in turn by all three Spanish ships in line ahead formation. The British ship lost it's hull points, struck and later surrendered to the San Augustin when grappled (see above). Then the British fleet broke.
Crossfire Hurricane: The Battle of Long Tam - a PnP game published a number of years ago by Paul Rohrbaugh. Covers a 1966 battle between Australian forces and NVA at company (I think) level. An unusual topic. As a PnP game there were some issues with line of sight, terrain effects, etc. I think High Flying Dice has re-issued a version of this with better graphics, a bigger map (needed) and cleaned up rules. The Aussies mopped up the NVA, pretty much as in history.
Also tried the beginner solitaire scenario "Tyger! Tyger!" from Wing Leader. I really liked this so far and want to try some of the bigger air battles.
CSW Expo 2015 - I only attended 3 days due to schedule conflicts, but got to play Villainous Vikings, Flying Colors and Picket Duty. Flying colors battle pictured above.
Four-player Merchants of Venus, the latest version with the nice art work.
Finished a Vassal game of Borodino 20. the Russians broke 2nd to the last turn. Exciting game.
Waiting for the re-issue of Silver Bayonet. Got out my old copy from 1990 to play a scenario. It's still a pretty good Vietnam wargame. I had forgotten how tough it was to read the map and counters. Or maybe it's my eyes?
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Fort Sumter Replay (app and boardgame)
Antony and Cleopatra Unboxing [video]
The Devil’s to Pay! Preview
Escape from Colditz Review
The Dark Valley, Deluxe Edition Unboxing [video]
The Devil’s to Pay! (Tiny Battle Publishing Preorder)
NATO’s Air War for Kosovo: A Strategic and Operational Assessment
Immediate Post-WWII Soviet Experimental Heavy AFVs
Bai Chongxi (1893–1966)
“The Winning Team”
Blitz! A World in Conflict Replay
La Bataille des Quatre Bras Review
No Question of Surrender Replay
Fatal Alliances: The Great War Review
Of War and Men: WWII Review
Please be sure to check-out these CSW services.
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