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Comment by Steve K on September 9, 2017 at 7:47pm

A fun afternoon playing Quartermaster General with the Group. Each major power has its own deck of cards which are loosely based on its WWII activities,  US has lots of navy builds and strategic bomber actions, the Russians have a lot of army builds, Germany has a jet plane card, etc. After we ran out of turns and pretty much out of cards, the Allies were ahead on victory points, but the Germans had invaded western USSR and with its ally Italy controlled most of Europe. Japan had not been invaded. So I think technically it would be a draw or even an Axis  victory. WWII in an afternoon!

Comment by Steve K on September 4, 2017 at 4:42pm

Falling behind on my game reporting. Played another battle of Horse & Musket: Malplaquet. I think the French player should have come out of the entrenchments and attacked the Dutch on the right wing. Instead, the Grand Alliance was able to damage the units on the French left enough to win. Liking this game. especially with the "basic" rules.

The Group played a 4-person Time of Crisis. The deck-building function was new to most of us wargamers, and we were a little fuzzy on the political rules during our first playthrough. One faction was allowed to be the Preternder too long! I think this will be fun once we get better understanding of the rules.

Comment by Steve K on August 22, 2017 at 8:51pm

Played a couple battles from Horse & Musket. We found the optional formation and facing rules a little DRM-fiddley, but I had fun playing with just the basic rules. A very attractive-looking game on an unusual topic (1683-1712).

Comment by Steve K on August 7, 2017 at 9:16pm

Halls of Montezuma (GMT):The Americans controlled a couple of Mexican states, won most of the battles, and came very close to collapsing the Mexican government by Turn 7.  But was not able to push the Mexican Political Will far enough down so when the game ended early by random die roll at the end of Turn 7, it was a Mexican victory!  Learned that the US player must really push hard (harder!) to win. This is *not* an easy game to learn, a lot of rules - but it's worth it. A lot of historical flavor in the cards, the map, the units, leaders, etc. A great story. Made me want to pick up a historical book on the Mexican War to learn more about it. that tells you something about the game. A lot of work to learn, but fun! 

Comment by Steve K on August 4, 2017 at 4:31pm

End of game map - Celles by Revolution Games.  I bought this at CSW Expo because my dad's unit (84th Infantry Division) appears in the game. Volume 1 (and only, so far) of a Battle of the Bulge series of games. An interesting chit-pull system, lots of uncertainty, and some unique rules twists. We played on Vassal and had a fun time with it. The US won this one 17-13, with some fortunate die rolls and timely chit draws.  

Comment by Jon W Quinn on July 29, 2017 at 9:29pm

Those factory fires were indeed unfortunate.

Comment by Steve K on July 29, 2017 at 8:02pm

4 - Player Wings for the Baron (VPG) with the Group. Pretty close, Germany lost the war, but both Allies and German morale hit "0" the same turn. Fokker came from behind to win with the most $ and the best fighter design. Roland came in 2nd, hampered by two mysterious factory losses to fire!

Comment by Steve K on June 29, 2017 at 7:56pm

This past Saturday our group played "Spheres of Influence" by Little Nuke Games.  The East Asia faction came from behind to win, dominating Japan, China, Russia and India. A quick-playing world war game in a Euro format.

Comment by Steve K on June 21, 2017 at 9:22pm

Finished World War I (S&T 294). There's a lot more to this updated game than the older 1975 original.  Takes a while to play, but by the end of 1917 we agreed it would pretty much end with an "Exhaustive Victory" for the Allies.  That's WWI for you. The Brits overran the Middle East, the Ottomans were teetering on surrender, Russia was ready to collapse and the Limeys landed a tank army in the Balkans. Italy stayed neutral! Pretty good experience!

Comment by Steve K on June 4, 2017 at 8:22pm

2017 CSW Expo:

Played Fall of the Third Reich a couple of times. Trying to figure out why the Allies always seem to be able to bring down the Reich (above) before 1945. Also a Blue Cross White Ensign battle. About four Wing Leader scenarios. And a couple Villiainous Vikings! I actually shot down five guys in Down in Flames. Bought Horse & Musket and won a copy of Battle of the Atlantic  (solitaire) as a quarter-finalist in the Strike Force tournament. Finally, my two room mates and I all won breakfast door prizes on the same day! Mine was Gem Rush - which we also actually played. Fun time.  

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