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Since Decision Games is republishing classic SPI titles, are there games you wish they'd get back into circulation?
While Doc Decision and his friendly folks have been doing major redesigns of some games (e.g., WACHT AM RHEIN 2, DESTRUCTION OF ARMY GROUP CENTER, BARBAROSSA), other games have only gotten relatively minor tweaks (e.g., BLUE AND GRAY, BATTLES FOR THE ARDENNES, NAPOLEON'S LAST BATTLES, THE SOLOMONS CAMPAIGN, WAR BETWEEN THE STATES) and been republished either as magazine games in STRATEGY AND TACTICS, WORLD AT WAR, or as boxed games. It's been fun revisiting some old favorites, but there are some titles we have yet to see that still are good and would likely do well if brought back. Here's a couple of mine:
BREAKOUT AND PURSUIT. This "WW II Divisional Series" game covered the Allied breakout from the Normandy peninsula and the mad scrambling dash to the Westwall. It posed a number of asymmetrical challenges to both players and maintained a high tension level throughout. Surprisingly, there's nothing in print today that quite covers this topic at this scale, scope, and ease of play. Indeed, the only game that closely compares was the old TSR/SPI ONSLAUGHT: D-DAY TO THE RHINE game, also long out of print. You can find the best review of the game at Joseph C. Beard III's outstanding "Map and Counters" blogsite here along with his superb piece of analysis on how to play here.
TURNING POINT: THE BATTLE OF STALINGRAD. This is yet another "WW II Divisional Series" game and perhaps the most successful of them, dealing with the Stalingrad campaign. Lots of variability, but the best scenario started with the Soviet counteroffensive, playing without the Hitler "stand fast" rule to highlight the sort of risks the Soviets ran in conducting this operation. Yes, you can play this game on Hexwar.com here, but many of us want to see it back in print. For the best review of the game, once again refer to Beard's "Map and Counters" blogsite here and companion analysis piece here. Unfortunately, the name of this game is very similar to the later published TURNING POINT: STALINGRAD game on the urban fight, published by Avalon Hill. But the two are very, very different and not comparable at all.
I've already belabored my wishes to bring back GRUNT! in another blog a long time past....
What old SPI games do you wish to see back in print with minimal redesign/revision?