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If you have not had the opportunity to read German historian Norman Ohler's Blitzed, the least you can do is trek over to the (free) BBC History Magazine Extra Podcast website and give it a listen. It will change your view on the invasion of France.
Absolutely yes. If a game has rules for fatigue, there could be some initial advantage to the Germans, as they tweak their way to alertness, but then if the campaign goes on too long, then there would be a crash, and a loss of effectiveness and perhaps an entire halt to operations as they recover.
This also has me rethinking the panzers' halt before Dunkirk. Was this because of mechanical wear and tear on the vehicles, or more because of the drugs?
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October 27, 2017 to October 29, 2017 – Savannah Quarters Country Club
Rifles in the Ardennes (new from Tiny Battle Publishing)
Churchill Review by Katie’s Game Corner
MMP Breakthrough: Cambrai 100th Anniversary Sale
Medieval (HGN Games @ Kickstarter)
Patriots & Redcoats (Green Feet Games @ Kickstarter)
The African Campaign (new from Compass Games)
Operation DRAGOON, 15 August 1944
Japan Triumphant, December 1941 to Spring 1942
Mercenaries – During the Middle Ages
Balaklava: 25 October 1854
The Way to Palestine
Blitzkrieg Commander Minis Replay [video]
GMT Games Company Update
Two Flags – One Nation Minis Replay
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