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If you have not had the opportunity to read German historian Norman Ohler's Blitzed, the least you can do is trek over to the (free) BBC History Magazine Extra Podcast website and give it a listen. It will change your view on the invasion of France.
Absolutely yes. If a game has rules for fatigue, there could be some initial advantage to the Germans, as they tweak their way to alertness, but then if the campaign goes on too long, then there would be a crash, and a loss of effectiveness and perhaps an entire halt to operations as they recover.
This also has me rethinking the panzers' halt before Dunkirk. Was this because of mechanical wear and tear on the vehicles, or more because of the drugs?
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September 22, 2018 at 8am to September 23, 2018 at 4pm – Cortland, NY
Cataclysm Overview and Strategy Videos
Peloponnesian War: System Mechanics and Specific Strategies, Part 3
Conflict of Heroes: Awakening the Bear! Review
Interview with Laurie Phillips
Silver Bayonet Replay, Part 1
Battle for Moscow Replay
The incredible MiG-25
WWI French Armoured Cars
Qin Wars of Unification (230–221 BCE)
GMT Games Company Update
Armoured Soviet Draisine MBV-2
Chitral 1895: An Episode of the Great Game Book Review
Flying Pig Games/Tiny Battle Publishing at Origins Game Fair 2018 [video]
The Korean War Replay [video]
Lock ‘n Load Tactical Battle Report [video]
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