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We are trying to make the computer game, Heroes of Stalingrad, more than just another turn-based wargame. To that end, there is story --in both the German and Russian campaigns. Of course the tale follows historical events but is not entirely contricted by them. One of the methods that we use to move the story along are art panels...comic book panels, if you like. Here is one of a MKIV engaging targets after the crossing at Kalach.